Search Results: "lex"

21 December 2023

Russ Allbery: Review: The Box

Review: The Box, by Marc Levinson
Publisher: Princeton University Press
Copyright: 2006, 2008
Printing: 2008
ISBN: 0-691-13640-8
Format: Trade paperback
Pages: 278
The shipping container as we know it is only about 65 years old. Shipping things in containers is obviously much older; we've been doing that for longer than we've had ships. But the standardized metal box, set on a rail car or loaded with hundreds of its indistinguishable siblings into an enormous, specially-designed cargo ship, became economically significant only recently. Today it is one of the oft-overlooked foundations of global supply chains. The startlingly low cost of container shipping is part of why so much of what US consumers buy comes from Asia, and why most complex machinery is assembled in multiple countries from parts gathered from a dizzying variety of sources. Marc Levinson's The Box is a history of container shipping, from its (arguable) beginnings in the trailer bodies loaded on Pan-Atlantic Steamship Corporation's Ideal-X in 1956 to just-in-time international supply chains in the 2000s. It's a popular history that falls on the academic side, with a full index and 60 pages of citations and other notes. (Per my normal convention, those pages aren't included in the sidebar page count.) The Box is organized mostly chronologically, but Levinson takes extended detours into labor relations and container standardization at the appropriate points in the timeline. The book is very US-centric. Asian, European, and Australian shipping is discussed mostly in relation to trade with the US, and Africa is barely mentioned. I don't have the background to know whether this is historically correct for container shipping or is an artifact of Levinson's focus. Many single-item popular histories focus on something that involves obvious technological innovation (paint pigments) or deep cultural resonance (salt) or at least entertaining quirkiness (punctuation marks, resignation letters). Shipping containers are important but simple and boring. The least interesting chapter in The Box covers container standardization, in which a whole bunch of people had boring meetings, wrote some things done, discovered many of the things they wrote down were dumb, wrote more things down, met with different people to have more meetings, published a standard that partly reflected the fixations of that one guy who is always involved in standards discussions, and then saw that standard be promptly ignored by the major market players. You may be wondering if that describes the whole book. It doesn't, but not because of the shipping containers. The Box is interesting because the process of economic change is interesting, and container shipping is almost entirely about business processes rather than technology. Levinson starts the substance of the book with a description of shipping before standardized containers. This was the most effective, and probably the most informative, chapter. Beyond some vague ideas picked up via cultural osmosis, I had no idea how cargo shipping worked. Levinson gives the reader a memorable feel for the sheer amount of physical labor involved in loading and unloading a ship with mixed cargo (what's called "breakbulk" cargo to distinguish it from bulk cargo like coal or wheat that fills an entire hold). It's not just the effort of hauling barrels, bales, or boxes with cranes or raw muscle power, although that is significant. It's also the need to touch every piece of cargo to move it, inventory it, warehouse it, and then load it on a truck or train. The idea of container shipping is widely attributed, including by Levinson, to Malcom McLean, a trucking magnate who became obsessed with the idea of what we now call intermodal transport: using the same container for goods on ships, railroads, and trucks so that the contents don't have to be unpacked and repacked at each transfer point. Levinson uses his career as an anchor for the story, from his acquisition of Pan-American Steamship Corporation to pursue his original idea (backed by private equity and debt, in a very modern twist), through his years running Sea-Land as the first successful major container shipper, and culminating in his disastrous attempted return to shipping by acquiring United States Lines. I am dubious of Great Man narratives in history books, and I think Levinson may be overselling McLean's role. Container shipping was an obvious idea that the industry had been talking about for decades. Even Levinson admits that, despite a few gestures at giving McLean central credit. Everyone involved in shipping understood that cargo handling was the most expensive and time-consuming part, and that if one could minimize cargo handling at the docks by loading and unloading full containers that didn't have to be opened, shipping costs would be much lower (and profits higher). The idea wasn't the hard part. McLean was the first person to pull it off at scale, thanks to some audacious economic risks and a willingness to throw sharp elbows and play politics, but it seems likely that someone else would have played that role if McLean hadn't existed. Container shipping didn't happen earlier because achieving that cost savings required a huge expenditure of capital and a major disruption of a transportation industry that wasn't interested in being disrupted. The ships had to be remodeled and eventually replaced; manufacturing had to change; railroad and trucking in theory had to change (in practice, intermodal transport; McLean's obsession, didn't happen at scale until much later); pricing had to be entirely reworked; logistical tracking of goods had to be done much differently; and significant amounts of extremely expensive equipment to load and unload heavy containers had to be designed, built, and installed. McLean's efforts proved the cost savings was real and compelling, but it still took two decades before the shipping industry reconstructed itself around containers. That interim period is where this history becomes a labor story, and that's where Levinson's biases become somewhat distracting. In the United States, loading and unloading of cargo ships was done by unionized longshoremen through a bizarre but complex and long-standing system of contract hiring. The cost savings of container shipping comes almost completely from the loss of work for longshoremen. It's a classic replacement of labor with capital; the work done by gangs of twenty or more longshoreman is instead done by a single crane operator at much higher speed and efficiency. The longshoreman unions therefore opposed containerization and launched numerous strikes and other labor actions to delay use of containers, force continued hiring that containers made unnecessary, or win buyouts and payoffs for current longshoremen. Levinson is trying to write a neutral history and occasionally shows some sympathy for longshoremen, but they still get the Luddite treatment in this book: the doomed reactionaries holding back progress. Longshoremen had a vigorous and powerful union that won better working conditions structured in ways that look absurd to outsiders, such as requiring that ships hire twice as many men as necessary so that half of them could get paid while not working. The unions also had a reputation for corruption that Levinson stresses constantly, and theft of breakbulk cargo during loading and warehousing was common. One of the interesting selling points for containers was that lossage from theft during shipping apparently decreased dramatically. It's obvious that the surface demand of the longshoremen unions, that either containers not be used or that just as many manual laborers be hired for container shipping as for earlier breakbulk shipping, was impossible, and that the profession as it existed in the 1950s was doomed. But beneath those facts, and the smoke screen of Levinson's obvious distaste for their unions, is a real question about what society owes workers whose jobs are eliminated by major shifts in business practices. That question of fairness becomes more pointed when one realizes that this shift was massively subsidized by US federal and local governments. McLean's Sea-Land benefited from direct government funding and subsidized navy surplus ships, massive port construction in New Jersey with public funds, and a sweetheart logistics contract from the US military to supply troops fighting the Vietnam War that was so generous that the return voyage was free and every container Sea-Land picked up from Japanese ports was pure profit. The US shipping industry was heavily government-supported, particularly in the early days when the labor conflicts were starting. Levinson notes all of this, but never draws the contrast between the massive support for shipping corporations and the complete lack of formal support for longshoremen. There are hard ethical questions about what society owes displaced workers even in a pure capitalist industry transformation, and this was very far from pure capitalism. The US government bankrolled large parts of the growth of container shipping, but the only way that longshoremen could get part of that money was through strikes to force payouts from private shipping companies. There are interesting questions of social and ethical history here that would require careful disentangling of the tendency of any group to oppose disruptive change and fairness questions of who gets government support and who doesn't. They will have to wait for another book; Levinson never mentions them. There were some things about this book that annoyed me, but overall it's a solid work of popular history and deserves its fame. Levinson's account is easy to follow, specific without being tedious, and backed by voluminous notes. It's not the most compelling story on its own merits; you have to have some interest in logistics and economics to justify reading the entire saga. But it's the sort of history that gives one a sense of the fractal complexity of any area of human endeavor, and I usually find those worth reading. Recommended if you like this sort of thing. Rating: 7 out of 10

20 December 2023

Melissa Wen: The Rainbow Treasure Map Talk: Advanced color management on Linux with AMD/Steam Deck.

Last week marked a major milestone for me: the AMD driver-specific color management properties reached the upstream linux-next! And to celebrate, I m happy to share the slides notes from my 2023 XDC talk, The Rainbow Treasure Map along with the individual recording that just dropped last week on youtube talk about happy coincidences!

Steam Deck Rainbow: Treasure Map & Magic Frogs While I may be bubbly and chatty in everyday life, the stage isn t exactly my comfort zone (hallway talks are more my speed). But the journey of developing the AMD color management properties was so full of discoveries that I simply had to share the experience. Witnessing the fantastic work of Jeremy and Joshua bring it all to life on the Steam Deck OLED was like uncovering magical ingredients and whipping up something truly enchanting. For XDC 2023, we split our Rainbow journey into two talks. My focus, The Rainbow Treasure Map, explored the new color features we added to the Linux kernel driver, diving deep into the hardware capabilities of AMD/Steam Deck. Joshua then followed with The Rainbow Frogs and showed the breathtaking color magic released on Gamescope thanks to the power unlocked by the kernel driver s Steam Deck color properties.

Packing a Rainbow into 15 Minutes I had so much to tell, but a half-slot talk meant crafting a concise presentation. To squeeze everything into 15 minutes (and calm my pre-talk jitters a bit!), I drafted and practiced those slides and notes countless times. So grab your map, and let s embark on the Rainbow journey together! Slide 1: The Rainbow Treasure Map - Advanced Color Management on Linux with AMD/SteamDeck Intro: Hi, I m Melissa from Igalia and welcome to the Rainbow Treasure Map, a talk about advanced color management on Linux with AMD/SteamDeck. Slide 2: List useful links for this technical talk Useful links: First of all, if you are not used to the topic, you may find these links useful.
  1. XDC 2022 - I m not an AMD expert, but - Melissa Wen
  2. XDC 2022 - Is HDR Harder? - Harry Wentland
  3. XDC 2022 Lightning - HDR Workshop Summary - Harry Wentland
  4. Color management and HDR documentation for FOSS graphics - Pekka Paalanen et al.
  5. Cinematic Color - 2012 SIGGRAPH course notes - Jeremy Selan
  6. AMD Driver-specific Properties for Color Management on Linux (Part 1) - Melissa Wen
Slide 3: Why do we need advanced color management on Linux? Context: When we talk about colors in the graphics chain, we should keep in mind that we have a wide variety of source content colorimetry, a variety of output display devices and also the internal processing. Users expect consistent color reproduction across all these devices. The userspace can use GPU-accelerated color management to get it. But this also requires an interface with display kernel drivers that is currently missing from the DRM/KMS framework. Slide 4: Describe our work on AMD driver-specific color properties Since April, I ve been bothering the DRM community by sending patchsets from the work of me and Joshua to add driver-specific color properties to the AMD display driver. In parallel, discussions on defining a generic color management interface are still ongoing in the community. Moreover, we are still not clear about the diversity of color capabilities among hardware vendors. To bridge this gap, we defined a color pipeline for Gamescope that fits the latest versions of AMD hardware. It delivers advanced color management features for gamut mapping, HDR rendering, SDR on HDR, and HDR on SDR. Slide 5: Describe the AMD/SteamDeck - our hardware AMD/Steam Deck hardware: AMD frequently releases new GPU and APU generations. Each generation comes with a DCN version with display hardware improvements. Therefore, keep in mind that this work uses the AMD Steam Deck hardware and its kernel driver. The Steam Deck is an APU with a DCN3.01 display driver, a DCN3 family. It s important to have this information since newer AMD DCN drivers inherit implementations from previous families but aldo each generation of AMD hardware may introduce new color capabilities. Therefore I recommend you to familiarize yourself with the hardware you are working on. Slide 6: Diagram with the three layers of the AMD display driver on Linux The AMD display driver in the kernel space: It consists of three layers, (1) the DRM/KMS framework, (2) the AMD Display Manager, and (3) the AMD Display Core. We extended the color interface exposed to userspace by leveraging existing DRM resources and connecting them using driver-specific functions for color property management. Slide 7: Three-layers diagram highlighting AMD Display Manager, DM - the layer that connects DC and DRM Bridging DC color capabilities and the DRM API required significant changes in the color management of AMD Display Manager - the Linux-dependent part that connects the AMD DC interface to the DRM/KMS framework. Slide 8: Three-layers diagram highlighting AMD Display Core, DC - the shared code The AMD DC is the OS-agnostic layer. Its code is shared between platforms and DCN versions. Examining this part helps us understand the AMD color pipeline and hardware capabilities, since the machinery for hardware settings and resource management are already there. Slide 9: Diagram of the AMD Display Core Next architecture with main elements and data flow The newest architecture for AMD display hardware is the AMD Display Core Next. Slide 10: Diagram of the AMD Display Core Next where only DPP and MPC blocks are highlighted In this architecture, two blocks have the capability to manage colors:
  • Display Pipe and Plane (DPP) - for pre-blending adjustments;
  • Multiple Pipe/Plane Combined (MPC) - for post-blending color transformations.
Let s see what we have in the DRM API for pre-blending color management. Slide 11: Blank slide with no content only a title 'Pre-blending: DRM plane' DRM plane color properties: This is the DRM color management API before blending. Nothing! Except two basic DRM plane properties: color_encoding and color_range for the input colorspace conversion, that is not covered by this work. Slide 12: Diagram with color capabilities and structures in AMD DC layer without any DRM plane color interface (before blending), only the DRM CRTC color interface for post blending In case you re not familiar with AMD shared code, what we need to do is basically draw a map and navigate there! We have some DRM color properties after blending, but nothing before blending yet. But much of the hardware programming was already implemented in the AMD DC layer, thanks to the shared code. Slide 13: Previous Diagram with a rectangle to highlight the empty space in the DRM plane interface that will be filled by AMD plane properties Still both the DRM interface and its connection to the shared code were missing. That s when the search begins! Slide 14: Color Pipeline Diagram with the plane color interface filled by AMD plane properties but without connections to AMD DC resources AMD driver-specific color pipeline: Looking at the color capabilities of the hardware, we arrive at this initial set of properties. The path wasn t exactly like that. We had many iterations and discoveries until reached to this pipeline. Slide 15: Color Pipeline Diagram connecting AMD plane degamma properties, LUT and TF, to AMD DC resources The Plane Degamma is our first driver-specific property before blending. It s used to linearize the color space from encoded values to light linear values. Slide 16: Describe plane degamma properties and hardware capabilities We can use a pre-defined transfer function or a user lookup table (in short, LUT) to linearize the color space. Pre-defined transfer functions for plane degamma are hardcoded curves that go to a specific hardware block called DPP Degamma ROM. It supports the following transfer functions: sRGB EOTF, BT.709 inverse OETF, PQ EOTF, and pure power curves Gamma 2.2, Gamma 2.4 and Gamma 2.6. We also have a one-dimensional LUT. This 1D LUT has four thousand ninety six (4096) entries, the usual 1D LUT size in the DRM/KMS. It s an array of drm_color_lut that goes to the DPP Gamma Correction block. Slide 17: Color Pipeline Diagram connecting AMD plane CTM property to AMD DC resources We also have now a color transformation matrix (CTM) for color space conversion. Slide 18: Describe plane CTM property and hardware capabilities It s a 3x4 matrix of fixed points that goes to the DPP Gamut Remap Block. Both pre- and post-blending matrices were previously gone to the same color block. We worked on detaching them to clear both paths. Now each CTM goes on its own way. Slide 19: Color Pipeline Diagram connecting AMD plane HDR multiplier property to AMD DC resources Next, the HDR Multiplier. HDR Multiplier is a factor applied to the color values of an image to increase their overall brightness. Slide 20: Describe plane HDR mult property and hardware capabilities This is useful for converting images from a standard dynamic range (SDR) to a high dynamic range (HDR). As it can range beyond [0.0, 1.0] subsequent transforms need to use the PQ(HDR) transfer functions. Slide 21: Color Pipeline Diagram connecting AMD plane shaper properties, LUT and TF, to AMD DC resources And we need a 3D LUT. But 3D LUT has a limited number of entries in each dimension, so we want to use it in a colorspace that is optimized for human vision. It means in a non-linear space. To deliver it, userspace may need one 1D LUT before 3D LUT to delinearize content and another one after to linearize content again for blending. Slide 22: Describe plane shaper properties and hardware capabilities The pre-3D-LUT curve is called Shaper curve. Unlike Degamma TF, there are no hardcoded curves for shaper TF, but we can use the AMD color module in the driver to build the following shaper curves from pre-defined coefficients. The color module combines the TF and the user LUT values into the LUT that goes to the DPP Shaper RAM block. Slide 23: Color Pipeline Diagram connecting AMD plane 3D LUT property to AMD DC resources Finally, our rockstar, the 3D LUT. 3D LUT is perfect for complex color transformations and adjustments between color channels. Slide 24: Describe plane 3D LUT property and hardware capabilities 3D LUT is also more complex to manage and requires more computational resources, as a consequence, its number of entries is usually limited. To overcome this restriction, the array contains samples from the approximated function and values between samples are estimated by tetrahedral interpolation. AMD supports 17 and 9 as the size of a single-dimension. Blue is the outermost dimension, red the innermost. Slide 25: Color Pipeline Diagram connecting AMD plane blend properties, LUT and TF, to AMD DC resources As mentioned, we need a post-3D-LUT curve to linearize the color space before blending. This is done by Blend TF and LUT. Slide 26: Describe plane blend properties and hardware capabilities Similar to shaper TF, there are no hardcoded curves for Blend TF. The pre-defined curves are the same as the Degamma block, but calculated by the color module. The resulting LUT goes to the DPP Blend RAM block. Slide 27: Color Pipeline Diagram  with all AMD plane color properties connect to AMD DC resources and links showing the conflict between plane and CRTC degamma Now we have everything connected before blending. As a conflict between plane and CRTC Degamma was inevitable, our approach doesn t accept that both are set at the same time. Slide 28: Color Pipeline Diagram connecting AMD CRTC gamma TF property to AMD DC resources We also optimized the conversion of the framebuffer to wire encoding by adding support to pre-defined CRTC Gamma TF. Slide 29: Describe CRTC gamma TF property and hardware capabilities Again, there are no hardcoded curves and TF and LUT are combined by the AMD color module. The same types of shaper curves are supported. The resulting LUT goes to the MPC Gamma RAM block. Slide 30: Color Pipeline Diagram with all AMD driver-specific color properties connect to AMD DC resources Finally, we arrived in the final version of DRM/AMD driver-specific color management pipeline. With this knowledge, you re ready to better enjoy the rainbow treasure of AMD display hardware and the world of graphics computing. Slide 31: SteamDeck/Gamescope Color Pipeline Diagram with rectangles labeling each block of the pipeline with the related AMD color property With this work, Gamescope/Steam Deck embraces the color capabilities of the AMD GPU. We highlight here how we map the Gamescope color pipeline to each AMD color block. Slide 32: Final slide. Thank you! Future works: The search for the rainbow treasure is not over! The Linux DRM subsystem contains many hidden treasures from different vendors. We want more complex color transformations and adjustments available on Linux. We also want to expose all GPU color capabilities from all hardware vendors to the Linux userspace. Thanks Joshua and Harry for this joint work and the Linux DRI community for all feedback and reviews. The amazing part of this work comes in the next talk with Joshua and The Rainbow Frogs! Any questions?
References:
  1. Slides of the talk The Rainbow Treasure Map.
  2. Youtube video of the talk The Rainbow Treasure Map.
  3. Patch series for AMD driver-specific color management properties (upstream Linux 6.8v).
  4. SteamDeck/Gamescope color management pipeline
  5. XDC 2023 website.
  6. Igalia website.

13 December 2023

Melissa Wen: 15 Tips for Debugging Issues in the AMD Display Kernel Driver

A self-help guide for examining and debugging the AMD display driver within the Linux kernel/DRM subsystem. It s based on my experience as an external developer working on the driver, and are shared with the goal of helping others navigate the driver code. Acknowledgments: These tips were gathered thanks to the countless help received from AMD developers during the driver development process. The list below was obtained by examining open source code, reviewing public documentation, playing with tools, asking in public forums and also with the help of my former GSoC mentor, Rodrigo Siqueira.

Pre-Debugging Steps: Before diving into an issue, it s crucial to perform two essential steps: 1) Check the latest changes: Ensure you re working with the latest AMD driver modifications located in the amd-staging-drm-next branch maintained by Alex Deucher. You may also find bug fixes for newer kernel versions on branches that have the name pattern drm-fixes-<date>. 2) Examine the issue tracker: Confirm that your issue isn t already documented and addressed in the AMD display driver issue tracker. If you find a similar issue, you can team up with others and speed up the debugging process.

Understanding the issue: Do you really need to change this? Where should you start looking for changes? 3) Is the issue in the AMD kernel driver or in the userspace?: Identifying the source of the issue is essential regardless of the GPU vendor. Sometimes this can be challenging so here are some helpful tips:
  • Record the screen: Capture the screen using a recording app while experiencing the issue. If the bug appears in the capture, it s likely a userspace issue, not the kernel display driver.
  • Analyze the dmesg log: Look for error messages related to the display driver in the dmesg log. If the error message appears before the message [drm] Display Core v... , it s not likely a display driver issue. If this message doesn t appear in your log, the display driver wasn t fully loaded and you will see a notification that something went wrong here.
4) AMD Display Manager vs. AMD Display Core: The AMD display driver consists of two components:
  • Display Manager (DM): This component interacts directly with the Linux DRM infrastructure. Occasionally, issues can arise from misinterpretations of DRM properties or features. If the issue doesn t occur on other platforms with the same AMD hardware - for example, only happens on Linux but not on Windows - it s more likely related to the AMD DM code.
  • Display Core (DC): This is the platform-agnostic part responsible for setting and programming hardware features. Modifications to the DC usually require validation on other platforms, like Windows, to avoid regressions.
5) Identify the DC HW family: Each AMD GPU has variations in its hardware architecture. Features and helpers differ between families, so determining the relevant code for your specific hardware is crucial.
  • Find GPU product information in Linux/AMD GPU documentation
  • Check the dmesg log for the Display Core version (since this commit in Linux kernel 6.3v). For example:
    • [drm] Display Core v3.2.241 initialized on DCN 2.1
    • [drm] Display Core v3.2.237 initialized on DCN 3.0.1

Investigating the relevant driver code: Keep from letting unrelated driver code to affect your investigation. 6) Narrow the code inspection down to one DC HW family: the relevant code resides in a directory named after the DC number. For example, the DCN 3.0.1 driver code is located at drivers/gpu/drm/amd/display/dc/dcn301. We all know that the AMD s shared code is huge and you can use these boundaries to rule out codes unrelated to your issue. 7) Newer families may inherit code from older ones: you can find dcn301 using code from dcn30, dcn20, dcn10 files. It s crucial to verify which hooks and helpers your driver utilizes to investigate the right portion. You can leverage ftrace for supplemental validation. To give an example, it was useful when I was updating DCN3 color mapping to correctly use their new post-blending color capabilities, such as: Additionally, you can use two different HW families to compare behaviours. If you see the issue in one but not in the other, you can compare the code and understand what has changed and if the implementation from a previous family doesn t fit well the new HW resources or design. You can also count on the help of the community on the Linux AMD issue tracker to validate your code on other hardware and/or systems. This approach helped me debug a 2-year-old issue where the cursor gamma adjustment was incorrect in DCN3 hardware, but working correctly for DCN2 family. I solved the issue in two steps, thanks for community feedback and validation: 8) Check the hardware capability screening in the driver: You can currently find a list of display hardware capabilities in the drivers/gpu/drm/amd/display/dc/dcn*/dcn*_resource.c file. More precisely in the dcn*_resource_construct() function. Using DCN301 for illustration, here is the list of its hardware caps:
	/*************************************************
	 *  Resource + asic cap harcoding                *
	 *************************************************/
	pool->base.underlay_pipe_index = NO_UNDERLAY_PIPE;
	pool->base.pipe_count = pool->base.res_cap->num_timing_generator;
	pool->base.mpcc_count = pool->base.res_cap->num_timing_generator;
	dc->caps.max_downscale_ratio = 600;
	dc->caps.i2c_speed_in_khz = 100;
	dc->caps.i2c_speed_in_khz_hdcp = 5; /*1.4 w/a enabled by default*/
	dc->caps.max_cursor_size = 256;
	dc->caps.min_horizontal_blanking_period = 80;
	dc->caps.dmdata_alloc_size = 2048;
	dc->caps.max_slave_planes = 2;
	dc->caps.max_slave_yuv_planes = 2;
	dc->caps.max_slave_rgb_planes = 2;
	dc->caps.is_apu = true;
	dc->caps.post_blend_color_processing = true;
	dc->caps.force_dp_tps4_for_cp2520 = true;
	dc->caps.extended_aux_timeout_support = true;
	dc->caps.dmcub_support = true;
	/* Color pipeline capabilities */
	dc->caps.color.dpp.dcn_arch = 1;
	dc->caps.color.dpp.input_lut_shared = 0;
	dc->caps.color.dpp.icsc = 1;
	dc->caps.color.dpp.dgam_ram = 0; // must use gamma_corr
	dc->caps.color.dpp.dgam_rom_caps.srgb = 1;
	dc->caps.color.dpp.dgam_rom_caps.bt2020 = 1;
	dc->caps.color.dpp.dgam_rom_caps.gamma2_2 = 1;
	dc->caps.color.dpp.dgam_rom_caps.pq = 1;
	dc->caps.color.dpp.dgam_rom_caps.hlg = 1;
	dc->caps.color.dpp.post_csc = 1;
	dc->caps.color.dpp.gamma_corr = 1;
	dc->caps.color.dpp.dgam_rom_for_yuv = 0;
	dc->caps.color.dpp.hw_3d_lut = 1;
	dc->caps.color.dpp.ogam_ram = 1;
	// no OGAM ROM on DCN301
	dc->caps.color.dpp.ogam_rom_caps.srgb = 0;
	dc->caps.color.dpp.ogam_rom_caps.bt2020 = 0;
	dc->caps.color.dpp.ogam_rom_caps.gamma2_2 = 0;
	dc->caps.color.dpp.ogam_rom_caps.pq = 0;
	dc->caps.color.dpp.ogam_rom_caps.hlg = 0;
	dc->caps.color.dpp.ocsc = 0;
	dc->caps.color.mpc.gamut_remap = 1;
	dc->caps.color.mpc.num_3dluts = pool->base.res_cap->num_mpc_3dlut; //2
	dc->caps.color.mpc.ogam_ram = 1;
	dc->caps.color.mpc.ogam_rom_caps.srgb = 0;
	dc->caps.color.mpc.ogam_rom_caps.bt2020 = 0;
	dc->caps.color.mpc.ogam_rom_caps.gamma2_2 = 0;
	dc->caps.color.mpc.ogam_rom_caps.pq = 0;
	dc->caps.color.mpc.ogam_rom_caps.hlg = 0;
	dc->caps.color.mpc.ocsc = 1;
	dc->caps.dp_hdmi21_pcon_support = true;
	/* read VBIOS LTTPR caps */
	if (ctx->dc_bios->funcs->get_lttpr_caps)  
		enum bp_result bp_query_result;
		uint8_t is_vbios_lttpr_enable = 0;
		bp_query_result = ctx->dc_bios->funcs->get_lttpr_caps(ctx->dc_bios, &is_vbios_lttpr_enable);
		dc->caps.vbios_lttpr_enable = (bp_query_result == BP_RESULT_OK) && !!is_vbios_lttpr_enable;
	 
	if (ctx->dc_bios->funcs->get_lttpr_interop)  
		enum bp_result bp_query_result;
		uint8_t is_vbios_interop_enabled = 0;
		bp_query_result = ctx->dc_bios->funcs->get_lttpr_interop(ctx->dc_bios, &is_vbios_interop_enabled);
		dc->caps.vbios_lttpr_aware = (bp_query_result == BP_RESULT_OK) && !!is_vbios_interop_enabled;
	 
Keep in mind that the documentation of color capabilities are available at the Linux kernel Documentation.

Understanding the development history: What has brought us to the current state? 9) Pinpoint relevant commits: Use git log and git blame to identify commits targeting the code section you re interested in. 10) Track regressions: If you re examining the amd-staging-drm-next branch, check for regressions between DC release versions. These are defined by DC_VER in the drivers/gpu/drm/amd/display/dc/dc.h file. Alternatively, find a commit with this format drm/amd/display: 3.2.221 that determines a display release. It s useful for bisecting. This information helps you understand how outdated your branch is and identify potential regressions. You can consider each DC_VER takes around one week to be bumped. Finally, check testing log of each release in the report provided on the amd-gfx mailing list, such as this one Tested-by: Daniel Wheeler:

Reducing the inspection area: Focus on what really matters. 11) Identify involved HW blocks: This helps isolate the issue. You can find more information about DCN HW blocks in the DCN Overview documentation. In summary:
  • Plane issues are closer to HUBP and DPP.
  • Blending/Stream issues are closer to MPC, OPP and OPTC. They are related to DRM CRTC subjects.
This information was useful when debugging a hardware rotation issue where the cursor plane got clipped off in the middle of the screen. Finally, the issue was addressed by two patches: 12) Issues around bandwidth (glitches) and clocks: May be affected by calculations done in these HW blocks and HW specific values. The recalculation equations are found in the DML folder. DML stands for Display Mode Library. It s in charge of all required configuration parameters supported by the hardware for multiple scenarios. See more in the AMD DC Overview kernel docs. It s a math library that optimally configures hardware to find the best balance between power efficiency and performance in a given scenario. Finding some clk variables that affect device behavior may be a sign of it. It s hard for a external developer to debug this part, since it involves information from HW specs and firmware programming that we don t have access. The best option is to provide all relevant debugging information you have and ask AMD developers to check the values from your suspicions.
  • Do a trick: If you suspect the power setup is degrading performance, try setting the amount of power supplied to the GPU to the maximum and see if it affects the system behavior with this command: sudo bash -c "echo high > /sys/class/drm/card0/device/power_dpm_force_performance_level"
I learned it when debugging glitches with hardware cursor rotation on Steam Deck. My first attempt was changing the clock calculation. In the end, Rodrigo Siqueira proposed the right solution targeting bandwidth in two steps:

Checking implicit programming and hardware limitations: Bring implicit programming to the level of consciousness and recognize hardware limitations. 13) Implicit update types: Check if the selected type for atomic update may affect your issue. The update type depends on the mode settings, since programming some modes demands more time for hardware processing. More details in the source code:
/* Surface update type is used by dc_update_surfaces_and_stream
 * The update type is determined at the very beginning of the function based
 * on parameters passed in and decides how much programming (or updating) is
 * going to be done during the call.
 *
 * UPDATE_TYPE_FAST is used for really fast updates that do not require much
 * logical calculations or hardware register programming. This update MUST be
 * ISR safe on windows. Currently fast update will only be used to flip surface
 * address.
 *
 * UPDATE_TYPE_MED is used for slower updates which require significant hw
 * re-programming however do not affect bandwidth consumption or clock
 * requirements. At present, this is the level at which front end updates
 * that do not require us to run bw_calcs happen. These are in/out transfer func
 * updates, viewport offset changes, recout size changes and pixel
depth changes.
 * This update can be done at ISR, but we want to minimize how often
this happens.
 *
 * UPDATE_TYPE_FULL is slow. Really slow. This requires us to recalculate our
 * bandwidth and clocks, possibly rearrange some pipes and reprogram
anything front
 * end related. Any time viewport dimensions, recout dimensions,
scaling ratios or
 * gamma need to be adjusted or pipe needs to be turned on (or
disconnected) we do
 * a full update. This cannot be done at ISR level and should be a rare event.
 * Unless someone is stress testing mpo enter/exit, playing with
colour or adjusting
 * underscan we don't expect to see this call at all.
 */
enum surface_update_type  
UPDATE_TYPE_FAST, /* super fast, safe to execute in isr */
UPDATE_TYPE_MED,  /* ISR safe, most of programming needed, no bw/clk change*/
UPDATE_TYPE_FULL, /* may need to shuffle resources */
 ;

Using tools: Observe the current state, validate your findings, continue improvements. 14) Use AMD tools to check hardware state and driver programming: help on understanding your driver settings and checking the behavior when changing those settings.
  • DC Visual confirmation: Check multiple planes and pipe split policy.
  • DTN logs: Check display hardware state, including rotation, size, format, underflow, blocks in use, color block values, etc.
  • UMR: Check ASIC info, register values, KMS state - links and elements (framebuffers, planes, CRTCs, connectors). Source: UMR project documentation
15) Use generic DRM/KMS tools:
  • IGT test tools: Use generic KMS tests or develop your own to isolate the issue in the kernel space. Compare results across different GPU vendors to understand their implementations and find potential solutions. Here AMD also has specific IGT tests for its GPUs that is expect to work without failures on any AMD GPU. You can check results of HW-specific tests using different display hardware families or you can compare expected differences between the generic workflow and AMD workflow.
  • drm_info: This tool summarizes the current state of a display driver (capabilities, properties and formats) per element of the DRM/KMS workflow. Output can be helpful when reporting bugs.

Don t give up! Debugging issues in the AMD display driver can be challenging, but by following these tips and leveraging available resources, you can significantly improve your chances of success. Worth mentioning: This blog post builds upon my talk, I m not an AMD expert, but presented at the 2022 XDC. It shares guidelines that helped me debug AMD display issues as an external developer of the driver. Open Source Display Driver: The Linux kernel/AMD display driver is open source, allowing you to actively contribute by addressing issues listed in the official tracker. Tackling existing issues or resolving your own can be a rewarding learning experience and a valuable contribution to the community. Additionally, the tracker serves as a valuable resource for finding similar bugs, troubleshooting tips, and suggestions from AMD developers. Finally, it s a platform for seeking help when needed. Remember, contributing to the open source community through issue resolution and collaboration is mutually beneficial for everyone involved.

8 December 2023

Jonathan Dowland: The scourge of Electron, the nostalgia of Pidgin

For reasons I won't go into right now, I've spent some of this year working on a refurbished Lenovo Thinkpad Yoga 260. Despite it being relatively underpowered, I love almost everything about it. Unfortunately the model I bought has 8G RAM which turned out to be more limiting than I thought it would be. You can do incredible things with 8G of RAM: incredible, wondrous things. And most of my work, whether that's wrangling containers, hacking on OpenJDK, or complex Haskell projects, are manageable. Where it falls down is driving the modern scourge: Electron, and by proxy, lots of modern IM tools: Slack (urgh), Discord (where one of my main IRC social communities moved to), WhatsApp Web1 and even Signal Desktop. For that reason, I've (temporarily) looked at alternatives, and I was pleasantly surprised to find serviceable plugins for Pidgin, the stalwart Instant Messenger multiplexer. I originally used Pidgin (then called Gaim) back in the last century, at the time to talk to ICQ, MSN Messenger and AIM (all but ICQ2 long dead). It truly is an elegant weapon from a more civilized age.
Discord from within Pidgin Discord from within Pidgin
The plugins are3: Pidgin with all of these plugins loaded runs perfectly well and consumes fractions of the RAM that each of those Electron apps did prior. A side-effect of moving these into Pidgin (in particular Discord) is a refocussing of the content. Fewer distractions around the text. The lack of auto-link embedding, and other such things, make it a cleaner, purer experience. This made me think of the Discord community I am in (I'm really only active in one). It used to be an IRC channel of people that I met through a mutual friend. Said friend recently departed Discord, due to the signal to noise ratio being too poor, and the incessant nudge to click on links, engage, engage, engage. I wonder if the experience mediated by Pidgin would be more tolerable to them?
What my hexchat looks like What my hexchat looks like
I'm still active in one IRC channel (and inactive in many more). I could consider moving IRC into Pidgin as well. At the moment, my IRC client of choice is hexchat, which (like Pidgin) is still using GTK2 for the UI. There's something perversely pleasant about that.

  1. if you go to the trouble of trying to run it as an application distinct from your web browser.
  2. I'm still somewhat surprised ICQ is still going. I might try and recover my old ID.
  3. There may or may not be similar plugins for Slack, but as I (am forced to) use that for corporate stuff, I'm steering clear of them.

7 December 2023

Dima Kogan: roslanch and =LD_PRELOAD=

This is part 2 of our series entitled "ROS people don't know how to use computers". This is about ROS1. ROS2 is presumably broken in some completely different way, but I don't know. Unlike normal people, the ROS people don't "run" applications. They "launch" "nodes" from "packages" (these are "ROS" packages; obviously). You run
roslaunch PACKAGE THING.launch
Then it tries to find this PACKAGE (using some rules that nobody understands), and tries to find the file THING.launch within this package. The .launch file contains inscrutable xml, which includes other inscrutable xml. And if you dig, you eventually find stuff like
<node pkg="PACKAGE"
      name="NAME"
      type="TYPE"
      args="...."
      ...>
This defines the thing that runs. Unexpectedly, the executable that ends up running is called TYPE. I know that my particular program is broken, and needs an LD_PRELOAD (exciting details described in another rant in the near future). But the above definition doesn't have a clear way to add that. Adding it to the type fails (with a very mysterious error message). Reading the docs tells you about launch-prefix, which sounds exactly like what I want. But when I add LD_PRELOAD=/tmp/whatever.so I get
RLException: Roslaunch got a 'No such file or directory' error while attempting to run:
LD_PRELOAD=/tmp/whatever.so ..../TYPE .....
But this is how you're supposed to be attaching gdb and such! Presumably it looks at the first token, and makes sure it's a file, instead of simply prepending it to the string it passes to the shell. So your options are: I'm expert-enough. You do this:
launch-prefix="/lib64/ld-linux-x86-64.so.2 --preload /tmp/whatever.so"

6 December 2023

Reproducible Builds: Reproducible Builds in November 2023

Welcome to the November 2023 report from the Reproducible Builds project! In these reports we outline the most important things that we have been up to over the past month. As a rather rapid recap, whilst anyone may inspect the source code of free software for malicious flaws, almost all software is distributed to end users as pre-compiled binaries (more).

Reproducible Builds Summit 2023 Between October 31st and November 2nd, we held our seventh Reproducible Builds Summit in Hamburg, Germany! Amazingly, the agenda and all notes from all sessions are all online many thanks to everyone who wrote notes from the sessions. As a followup on one idea, started at the summit, Alexander Couzens and Holger Levsen started work on a cache (or tailored front-end) for the snapshot.debian.org service. The general idea is that, when rebuilding Debian, you do not actually need the whole ~140TB of data from snapshot.debian.org; rather, only a very small subset of the packages are ever used for for building. It turns out, for amd64, arm64, armhf, i386, ppc64el, riscv64 and s390 for Debian trixie, unstable and experimental, this is only around 500GB ie. less than 1%. Although the new service not yet ready for usage, it has already provided a promising outlook in this regard. More information is available on https://rebuilder-snapshot.debian.net and we hope that this service becomes usable in the coming weeks. The adjacent picture shows a sticky note authored by Jan-Benedict Glaw at the summit in Hamburg, confirming Holger Levsen s theory that rebuilding all Debian packages needs a very small subset of packages, the text states that 69,200 packages (in Debian sid) list 24,850 packages in their .buildinfo files, in 8,0200 variations. This little piece of paper was the beginning of rebuilder-snapshot and is a direct outcome of the summit! The Reproducible Builds team would like to thank our event sponsors who include Mullvad VPN, openSUSE, Debian, Software Freedom Conservancy, Allotropia and Aspiration Tech.

Beyond Trusting FOSS presentation at SeaGL On November 4th, Vagrant Cascadian presented Beyond Trusting FOSS at SeaGL in Seattle, WA in the United States. Founded in 2013, SeaGL is a free, grassroots technical summit dedicated to spreading awareness and knowledge about free source software, hardware and culture. The summary of Vagrant s talk mentions that it will:
[ ] introduce the concepts of Reproducible Builds, including best practices for developing and releasing software, the tools available to help diagnose issues, and touch on progress towards solving decades-old deeply pervasive fundamental security issues Learn how to verify and demonstrate trust, rather than simply hoping everything is OK!
Germane to the contents of the talk, the slides for Vagrant s talk can be built reproducibly, resulting in a PDF with a SHA1 of cfde2f8a0b7e6ec9b85377eeac0661d728b70f34 when built on Debian bookworm and c21fab273232c550ce822c4b0d9988e6c49aa2c3 on Debian sid at the time of writing.

Human Factors in Software Supply Chain Security Marcel Fourn , Dominik Wermke, Sascha Fahl and Yasemin Acar have published an article in a Special Issue of the IEEE s Security & Privacy magazine. Entitled A Viewpoint on Human Factors in Software Supply Chain Security: A Research Agenda, the paper justifies the need for reproducible builds to reach developers and end-users specifically, and furthermore points out some under-researched topics that we have seen mentioned in interviews. An author pre-print of the article is available in PDF form.

Community updates On our mailing list this month:

openSUSE updates Bernhard M. Wiedemann has created a wiki page outlining an proposal to create a general-purpose Linux distribution which consists of 100% bit-reproducible packages albeit minus the embedded signature within RPM files. It would be based on openSUSE Tumbleweed or, if available, its Slowroll-variant. In addition, Bernhard posted another monthly update for his work elsewhere in openSUSE.

Ubuntu Launchpad now supports .buildinfo files Back in 2017, Steve Langasek filed a bug against Ubuntu s Launchpad code hosting platform to report that .changes files (artifacts of building Ubuntu and Debian packages) reference .buildinfo files that aren t actually exposed by Launchpad itself. This was causing issues when attempting to process .changes files with tools such as Lintian. However, it was noticed last month that, in early August of this year, Simon Quigley had resolved this issue, and .buildinfo files are now available from the Launchpad system.

PHP reproducibility updates There have been two updates from the PHP programming language this month. Firstly, the widely-deployed PHPUnit framework for the PHP programming language have recently released version 10.5.0, which introduces the inclusion of a composer.lock file, ensuring total reproducibility of the shipped binary file. Further details and the discussion that went into their particular implementation can be found on the associated GitHub pull request. In addition, the presentation Leveraging Nix in the PHP ecosystem has been given in late October at the PHP International Conference in Munich by Pol Dellaiera. While the video replay is not yet available, the (reproducible) presentation slides and speaker notes are available.

diffoscope changes diffoscope is our in-depth and content-aware diff utility that can locate and diagnose reproducibility issues. This month, Chris Lamb made a number of changes, including:
  • Improving DOS/MBR extraction by adding support for 7z. [ ]
  • Adding a missing RequiredToolNotFound import. [ ]
  • As a UI/UX improvement, try and avoid printing an extended traceback if diffoscope runs out of memory. [ ]
  • Mark diffoscope as stable on PyPI.org. [ ]
  • Uploading version 252 to Debian unstable. [ ]

Website updates A huge number of notes were added to our website that were taken at our recent Reproducible Builds Summit held between October 31st and November 2nd in Hamburg, Germany. In particular, a big thanks to Arnout Engelen, Bernhard M. Wiedemann, Daan De Meyer, Evangelos Ribeiro Tzaras, Holger Levsen and Orhun Parmaks z. In addition to this, a number of other changes were made, including:

Upstream patches The Reproducible Builds project detects, dissects and attempts to fix as many currently-unreproducible packages as possible. We endeavour to send all of our patches upstream where appropriate. This month, we wrote a large number of such patches, including:

Reproducibility testing framework The Reproducible Builds project operates a comprehensive testing framework (available at tests.reproducible-builds.org) in order to check packages and other artifacts for reproducibility. In October, a number of changes were made by Holger Levsen:
  • Debian-related changes:
    • Track packages marked as Priority: important in a new package set. [ ][ ]
    • Stop scheduling packages that fail to build from source in bookworm [ ] and bullseye. [ ].
    • Add old releases dashboard link in web navigation. [ ]
    • Permit re-run of the pool_buildinfos script to be re-run for a specific year. [ ]
    • Grant jbglaw access to the osuosl4 node [ ][ ] along with lynxis [ ].
    • Increase RAM on the amd64 Ionos builders from 48 GiB to 64 GiB; thanks IONOS! [ ]
    • Move buster to archived suites. [ ][ ]
    • Reduce the number of arm64 architecture workers from 24 to 16 in order to improve stability [ ], reduce the workers for amd64 from 32 to 28 and, for i386, reduce from 12 down to 8 [ ].
    • Show the entire build history of each Debian package. [ ]
    • Stop scheduling already tested package/version combinations in Debian bookworm. [ ]
  • Snapshot service for rebuilders
    • Add an HTTP-based API endpoint. [ ][ ]
    • Add a Gunicorn instance to serve the HTTP API. [ ]
    • Add an NGINX config [ ][ ][ ][ ]
  • System-health:
    • Detect failures due to HTTP 503 Service Unavailable errors. [ ]
    • Detect failures to update package sets. [ ]
    • Detect unmet dependencies. (This usually occurs with builds of Debian live-build.) [ ]
  • Misc-related changes:
    • do install systemd-ommd on jenkins. [ ]
    • fix harmless typo in squid.conf for codethink04. [ ]
    • fixup: reproducible Debian: add gunicorn service to serve /api for rebuilder-snapshot.d.o. [ ]
    • Increase codethink04 s Squid cache_dir size setting to 16 GiB. [ ]
    • Don t install systemd-oomd as it unfortunately kills sshd [ ]
    • Use debootstrap from backports when commisioning nodes. [ ]
    • Add the live_build_debian_stretch_gnome, debsums-tests_buster and debsums-tests_buster jobs to the zombie list. [ ][ ]
    • Run jekyll build with the --watch argument when building the Reproducible Builds website. [ ]
    • Misc node maintenance. [ ][ ][ ]
Other changes were made as well, however, including Mattia Rizzolo fixing rc.local s Bash syntax so it can actually run [ ], commenting away some file cleanup code that is (potentially) deleting too much [ ] and fixing the html_brekages page for Debian package builds [ ]. Finally, diagnosed and submitted a patch to add a AddEncoding gzip .gz line to the tests.reproducible-builds.org Apache configuration so that Gzip files aren t re-compressed as Gzip which some clients can t deal with (as well as being a waste of time). [ ]

If you are interested in contributing to the Reproducible Builds project, please visit our Contribute page on our website. However, you can get in touch with us via:

21 November 2023

Mike Hommey: How I (kind of) killed Mercurial at Mozilla

Did you hear the news? Firefox development is moving from Mercurial to Git. While the decision is far from being mine, and I was barely involved in the small incremental changes that ultimately led to this decision, I feel I have to take at least some responsibility. And if you are one of those who would rather use Mercurial than Git, you may direct all your ire at me. But let's take a step back and review the past 25 years leading to this decision. You'll forgive me for skipping some details and any possible inaccuracies. This is already a long post, while I could have been more thorough, even I think that would have been too much. This is also not an official Mozilla position, only my personal perception and recollection as someone who was involved at times, but mostly an observer from a distance. From CVS to DVCS From its release in 1998, the Mozilla source code was kept in a CVS repository. If you're too young to know what CVS is, let's just say it's an old school version control system, with its set of problems. Back then, it was mostly ubiquitous in the Open Source world, as far as I remember. In the early 2000s, the Subversion version control system gained some traction, solving some of the problems that came with CVS. Incidentally, Subversion was created by Jim Blandy, who now works at Mozilla on completely unrelated matters. In the same period, the Linux kernel development moved from CVS to Bitkeeper, which was more suitable to the distributed nature of the Linux community. BitKeeper had its own problem, though: it was the opposite of Open Source, but for most pragmatic people, it wasn't a real concern because free access was provided. Until it became a problem: someone at OSDL developed an alternative client to BitKeeper, and licenses of BitKeeper were rescinded for OSDL members, including Linus Torvalds (they were even prohibited from purchasing one). Following this fiasco, in April 2005, two weeks from each other, both Git and Mercurial were born. The former was created by Linus Torvalds himself, while the latter was developed by Olivia Mackall, who was a Linux kernel developer back then. And because they both came out of the same community for the same needs, and the same shared experience with BitKeeper, they both were similar distributed version control systems. Interestingly enough, several other DVCSes existed: In this landscape, the major difference Git was making at the time was that it was blazing fast. Almost incredibly so, at least on Linux systems. That was less true on other platforms (especially Windows). It was a game-changer for handling large codebases in a smooth manner. Anyways, two years later, in 2007, Mozilla decided to move its source code not to Bzr, not to Git, not to Subversion (which, yes, was a contender), but to Mercurial. The decision "process" was laid down in two rather colorful blog posts. My memory is a bit fuzzy, but I don't recall that it was a particularly controversial choice. All of those DVCSes were still young, and there was no definite "winner" yet (GitHub hadn't even been founded). It made the most sense for Mozilla back then, mainly because the Git experience on Windows still wasn't there, and that mattered a lot for Mozilla, with its diverse platform support. As a contributor, I didn't think much of it, although to be fair, at the time, I was mostly consuming the source tarballs. Personal preferences Digging through my archives, I've unearthed a forgotten chapter: I did end up setting up both a Mercurial and a Git mirror of the Firefox source repository on alioth.debian.org. Alioth.debian.org was a FusionForge-based collaboration system for Debian developers, similar to SourceForge. It was the ancestor of salsa.debian.org. I used those mirrors for the Debian packaging of Firefox (cough cough Iceweasel). The Git mirror was created with hg-fast-export, and the Mercurial mirror was only a necessary step in the process. By that time, I had converted my Subversion repositories to Git, and switched off SVK. Incidentally, I started contributing to Git around that time as well. I apparently did this not too long after Mozilla switched to Mercurial. As a Linux user, I think I just wanted the speed that Mercurial was not providing. Not that Mercurial was that slow, but the difference between a couple seconds and a couple hundred milliseconds was a significant enough difference in user experience for me to prefer Git (and Firefox was not the only thing I was using version control for) Other people had also similarly created their own mirror, or with other tools. But none of them were "compatible": their commit hashes were different. Hg-git, used by the latter, was putting extra information in commit messages that would make the conversion differ, and hg-fast-export would just not be consistent with itself! My mirror is long gone, and those have not been updated in more than a decade. I did end up using Mercurial, when I got commit access to the Firefox source repository in April 2010. I still kept using Git for my Debian activities, but I now was also using Mercurial to push to the Mozilla servers. I joined Mozilla as a contractor a few months after that, and kept using Mercurial for a while, but as a, by then, long time Git user, it never really clicked for me. It turns out, the sentiment was shared by several at Mozilla. Git incursion In the early 2010s, GitHub was becoming ubiquitous, and the Git mindshare was getting large. Multiple projects at Mozilla were already entirely hosted on GitHub. As for the Firefox source code base, Mozilla back then was kind of a Wild West, and engineers being engineers, multiple people had been using Git, with their own inconvenient workflows involving a local Mercurial clone. The most popular set of scripts was moz-git-tools, to incorporate changes in a local Git repository into the local Mercurial copy, to then send to Mozilla servers. In terms of the number of people doing that, though, I don't think it was a lot of people, probably a few handfuls. On my end, I was still keeping up with Mercurial. I think at that time several engineers had their own unofficial Git mirrors on GitHub, and later on Ehsan Akhgari provided another mirror, with a twist: it also contained the full CVS history, which the canonical Mercurial repository didn't have. This was particularly interesting for engineers who needed to do some code archeology and couldn't get past the 2007 cutoff of the Mercurial repository. I think that mirror ultimately became the official-looking, but really unofficial, mozilla-central repository on GitHub. On a side note, a Mercurial repository containing the CVS history was also later set up, but that didn't lead to something officially supported on the Mercurial side. Some time around 2011~2012, I started to more seriously consider using Git for work myself, but wasn't satisfied with the workflows others had set up for themselves. I really didn't like the idea of wasting extra disk space keeping a Mercurial clone around while using a Git mirror. I wrote a Python script that would use Mercurial as a library to access a remote repository and produce a git-fast-import stream. That would allow the creation of a git repository without a local Mercurial clone. It worked quite well, but it was not able to incrementally update. Other, more complete tools existed already, some of which I mentioned above. But as time was passing and the size and depth of the Mercurial repository was growing, these tools were showing their limits and were too slow for my taste, especially for the initial clone. Boot to Git In the same time frame, Mozilla ventured in the Mobile OS sphere with Boot to Gecko, later known as Firefox OS. What does that have to do with version control? The needs of third party collaborators in the mobile space led to the creation of what is now the gecko-dev repository on GitHub. As I remember it, it was challenging to create, but once it was there, Git users could just clone it and have a working, up-to-date local copy of the Firefox source code and its history... which they could already have, but this was the first officially supported way of doing so. Coincidentally, Ehsan's unofficial mirror was having trouble (to the point of GitHub closing the repository) and was ultimately shut down in December 2013. You'll often find comments on the interwebs about how GitHub has become unreliable since the Microsoft acquisition. I can't really comment on that, but if you think GitHub is unreliable now, rest assured that it was worse in its beginning. And its sustainability as a platform also wasn't a given, being a rather new player. So on top of having this official mirror on GitHub, Mozilla also ventured in setting up its own Git server for greater control and reliability. But the canonical repository was still the Mercurial one, and while Git users now had a supported mirror to pull from, they still had to somehow interact with Mercurial repositories, most notably for the Try server. Git slowly creeping in Firefox build tooling Still in the same time frame, tooling around building Firefox was improving drastically. For obvious reasons, when version control integration was needed in the tooling, Mercurial support was always a no-brainer. The first explicit acknowledgement of a Git repository for the Firefox source code, other than the addition of the .gitignore file, was bug 774109. It added a script to install the prerequisites to build Firefox on macOS (still called OSX back then), and that would print a message inviting people to obtain a copy of the source code with either Mercurial or Git. That was a precursor to current bootstrap.py, from September 2012. Following that, as far as I can tell, the first real incursion of Git in the Firefox source tree tooling happened in bug 965120. A few days earlier, bug 952379 had added a mach clang-format command that would apply clang-format-diff to the output from hg diff. Obviously, running hg diff on a Git working tree didn't work, and bug 965120 was filed, and support for Git was added there. That was in January 2014. A year later, when the initial implementation of mach artifact was added (which ultimately led to artifact builds), Git users were an immediate thought. But while they were considered, it was not to support them, but to avoid actively breaking their workflows. Git support for mach artifact was eventually added 14 months later, in March 2016. From gecko-dev to git-cinnabar Let's step back a little here, back to the end of 2014. My user experience with Mercurial had reached a level of dissatisfaction that was enough for me to decide to take that script from a couple years prior and make it work for incremental updates. That meant finding a way to store enough information locally to be able to reconstruct whatever the incremental updates would be relying on (guess why other tools hid a local Mercurial clone under hood). I got something working rather quickly, and after talking to a few people about this side project at the Mozilla Portland All Hands and seeing their excitement, I published a git-remote-hg initial prototype on the last day of the All Hands. Within weeks, the prototype gained the ability to directly push to Mercurial repositories, and a couple months later, was renamed to git-cinnabar. At that point, as a Git user, instead of cloning the gecko-dev repository from GitHub and switching to a local Mercurial repository whenever you needed to push to a Mercurial repository (i.e. the aforementioned Try server, or, at the time, for reviews), you could just clone and push directly from/to Mercurial, all within Git. And it was fast too. You could get a full clone of mozilla-central in less than half an hour, when at the time, other similar tools would take more than 10 hours (needless to say, it's even worse now). Another couple months later (we're now at the end of April 2015), git-cinnabar became able to start off a local clone of the gecko-dev repository, rather than clone from scratch, which could be time consuming. But because git-cinnabar and the tool that was updating gecko-dev weren't producing the same commits, this setup was cumbersome and not really recommended. For instance, if you pushed something to mozilla-central with git-cinnabar from a gecko-dev clone, it would come back with a different commit hash in gecko-dev, and you'd have to deal with the divergence. Eventually, in April 2020, the scripts updating gecko-dev were switched to git-cinnabar, making the use of gecko-dev alongside git-cinnabar a more viable option. Ironically(?), the switch occurred to ease collaboration with KaiOS (you know, the mobile OS born from the ashes of Firefox OS). Well, okay, in all honesty, when the need of syncing in both directions between Git and Mercurial (we only had ever synced from Mercurial to Git) came up, I nudged Mozilla in the direction of git-cinnabar, which, in my (biased but still honest) opinion, was the more reliable option for two-way synchronization (we did have regular conversion problems with hg-git, nothing of the sort has happened since the switch). One Firefox repository to rule them all For reasons I don't know, Mozilla decided to use separate Mercurial repositories as "branches". With the switch to the rapid release process in 2011, that meant one repository for nightly (mozilla-central), one for aurora, one for beta, and one for release. And with the addition of Extended Support Releases in 2012, we now add a new ESR repository every year. Boot to Gecko also had its own branches, and so did Fennec (Firefox for Mobile, before Android). There are a lot of them. And then there are also integration branches, where developer's work lands before being merged in mozilla-central (or backed out if it breaks things), always leaving mozilla-central in a (hopefully) good state. Only one of them remains in use today, though. I can only suppose that the way Mercurial branches work was not deemed practical. It is worth noting, though, that Mercurial branches are used in some cases, to branch off a dot-release when the next major release process has already started, so it's not a matter of not knowing the feature exists or some such. In 2016, Gregory Szorc set up a new repository that would contain them all (or at least most of them), which eventually became what is now the mozilla-unified repository. This would e.g. simplify switching between branches when necessary. 7 years later, for some reason, the other "branches" still exist, but most developers are expected to be using mozilla-unified. Mozilla's CI also switched to using mozilla-unified as base repository. Honestly, I'm not sure why the separate repositories are still the main entry point for pushes, rather than going directly to mozilla-unified, but it probably comes down to switching being work, and not being a top priority. Also, it probably doesn't help that working with multiple heads in Mercurial, even (especially?) with bookmarks, can be a source of confusion. To give an example, if you aren't careful, and do a plain clone of the mozilla-unified repository, you may not end up on the latest mozilla-central changeset, but rather, e.g. one from beta, or some other branch, depending which one was last updated. Hosting is simple, right? Put your repository on a server, install hgweb or gitweb, and that's it? Maybe that works for... Mercurial itself, but that repository "only" has slightly over 50k changesets and less than 4k files. Mozilla-central has more than an order of magnitude more changesets (close to 700k) and two orders of magnitude more files (more than 700k if you count the deleted or moved files, 350k if you count the currently existing ones). And remember, there are a lot of "duplicates" of this repository. And I didn't even mention user repositories and project branches. Sure, it's a self-inflicted pain, and you'd think it could probably(?) be mitigated with shared repositories. But consider the simple case of two repositories: mozilla-central and autoland. You make autoland use mozilla-central as a shared repository. Now, you push something new to autoland, it's stored in the autoland datastore. Eventually, you merge to mozilla-central. Congratulations, it's now in both datastores, and you'd need to clean-up autoland if you wanted to avoid the duplication. Now, you'd think mozilla-unified would solve these issues, and it would... to some extent. Because that wouldn't cover user repositories and project branches briefly mentioned above, which in GitHub parlance would be considered as Forks. So you'd want a mega global datastore shared by all repositories, and repositories would need to only expose what they really contain. Does Mercurial support that? I don't think so (okay, I'll give you that: even if it doesn't, it could, but that's extra work). And since we're talking about a transition to Git, does Git support that? You may have read about how you can link to a commit from a fork and make-pretend that it comes from the main repository on GitHub? At least, it shows a warning, now. That's essentially the architectural reason why. So the actual answer is that Git doesn't support it out of the box, but GitHub has some backend magic to handle it somehow (and hopefully, other things like Gitea, Girocco, Gitlab, etc. have something similar). Now, to come back to the size of the repository. A repository is not a static file. It's a server with which you negotiate what you have against what it has that you want. Then the server bundles what you asked for based on what you said you have. Or in the opposite direction, you negotiate what you have that it doesn't, you send it, and the server incorporates what you sent it. Fortunately the latter is less frequent and requires authentication. But the former is more frequent and CPU intensive. Especially when pulling a large number of changesets, which, incidentally, cloning is. "But there is a solution for clones" you might say, which is true. That's clonebundles, which offload the CPU intensive part of cloning to a single job scheduled regularly. Guess who implemented it? Mozilla. But that only covers the cloning part. We actually had laid the ground to support offloading large incremental updates and split clones, but that never materialized. Even with all that, that still leaves you with a server that can display file contents, diffs, blames, provide zip archives of a revision, and more, all of which are CPU intensive in their own way. And these endpoints are regularly abused, and cause extra load to your servers, yes plural, because of course a single server won't handle the load for the number of users of your big repositories. And because your endpoints are abused, you have to close some of them. And I'm not mentioning the Try repository with its tens of thousands of heads, which brings its own sets of problems (and it would have even more heads if we didn't fake-merge them once in a while). Of course, all the above applies to Git (and it only gained support for something akin to clonebundles last year). So, when the Firefox OS project was stopped, there wasn't much motivation to continue supporting our own Git server, Mercurial still being the official point of entry, and git.mozilla.org was shut down in 2016. The growing difficulty of maintaining the status quo Slowly, but steadily in more recent years, as new tooling was added that needed some input from the source code manager, support for Git was more and more consistently added. But at the same time, as people left for other endeavors and weren't necessarily replaced, or more recently with layoffs, resources allocated to such tooling have been spread thin. Meanwhile, the repository growth didn't take a break, and the Try repository was becoming an increasing pain, with push times quite often exceeding 10 minutes. The ongoing work to move Try pushes to Lando will hide the problem under the rug, but the underlying problem will still exist (although the last version of Mercurial seems to have improved things). On the flip side, more and more people have been relying on Git for Firefox development, to my own surprise, as I didn't really push for that to happen. It just happened organically, by ways of git-cinnabar existing, providing a compelling experience to those who prefer Git, and, I guess, word of mouth. I was genuinely surprised when I recently heard the use of Git among moz-phab users had surpassed a third. I did, however, occasionally orient people who struggled with Mercurial and said they were more familiar with Git, towards git-cinnabar. I suspect there's a somewhat large number of people who never realized Git was a viable option. But that, on its own, can come with its own challenges: if you use git-cinnabar without being backed by gecko-dev, you'll have a hard time sharing your branches on GitHub, because you can't push to a fork of gecko-dev without pushing your entire local repository, as they have different commit histories. And switching to gecko-dev when you weren't already using it requires some extra work to rebase all your local branches from the old commit history to the new one. Clone times with git-cinnabar have also started to go a little out of hand in the past few years, but this was mitigated in a similar manner as with the Mercurial cloning problem: with static files that are refreshed regularly. Ironically, that made cloning with git-cinnabar faster than cloning with Mercurial. But generating those static files is increasingly time-consuming. As of writing, generating those for mozilla-unified takes close to 7 hours. I was predicting clone times over 10 hours "in 5 years" in a post from 4 years ago, I wasn't too far off. With exponential growth, it could still happen, although to be fair, CPUs have improved since. I will explore the performance aspect in a subsequent blog post, alongside the upcoming release of git-cinnabar 0.7.0-b1. I don't even want to check how long it now takes with hg-git or git-remote-hg (they were already taking more than a day when git-cinnabar was taking a couple hours). I suppose it's about time that I clarify that git-cinnabar has always been a side-project. It hasn't been part of my duties at Mozilla, and the extent to which Mozilla supports git-cinnabar is in the form of taskcluster workers on the community instance for both git-cinnabar CI and generating those clone bundles. Consequently, that makes the above git-cinnabar specific issues a Me problem, rather than a Mozilla problem. Taking the leap I can't talk for the people who made the proposal to move to Git, nor for the people who put a green light on it. But I can at least give my perspective. Developers have regularly asked why Mozilla was still using Mercurial, but I think it was the first time that a formal proposal was laid out. And it came from the Engineering Workflow team, responsible for issue tracking, code reviews, source control, build and more. It's easy to say "Mozilla should have chosen Git in the first place", but back in 2007, GitHub wasn't there, Bitbucket wasn't there, and all the available options were rather new (especially compared to the then 21 years-old CVS). I think Mozilla made the right choice, all things considered. Had they waited a couple years, the story might have been different. You might say that Mozilla stayed with Mercurial for so long because of the sunk cost fallacy. I don't think that's true either. But after the biggest Mercurial repository hosting service turned off Mercurial support, and the main contributor to Mercurial going their own way, it's hard to ignore that the landscape has evolved. And the problems that we regularly encounter with the Mercurial servers are not going to get any better as the repository continues to grow. As far as I know, all the Mercurial repositories bigger than Mozilla's are... not using Mercurial. Google has its own closed-source server, and Facebook has another of its own, and it's not really public either. With resources spread thin, I don't expect Mozilla to be able to continue supporting a Mercurial server indefinitely (although I guess Octobus could be contracted to give a hand, but is that sustainable?). Mozilla, being a champion of Open Source, also doesn't live in a silo. At some point, you have to meet your contributors where they are. And the Open Source world is now majoritarily using Git. I'm sure the vast majority of new hires at Mozilla in the past, say, 5 years, know Git and have had to learn Mercurial (although they arguably didn't need to). Even within Mozilla, with thousands(!) of repositories on GitHub, Firefox is now actually the exception rather than the norm. I should even actually say Desktop Firefox, because even Mobile Firefox lives on GitHub (although Fenix is moving back in together with Desktop Firefox, and the timing is such that that will probably happen before Firefox moves to Git). Heck, even Microsoft moved to Git! With a significant developer base already using Git thanks to git-cinnabar, and all the constraints and problems I mentioned previously, it actually seems natural that a transition (finally) happens. However, had git-cinnabar or something similarly viable not existed, I don't think Mozilla would be in a position to take this decision. On one hand, it probably wouldn't be in the current situation of having to support both Git and Mercurial in the tooling around Firefox, nor the resource constraints related to that. But on the other hand, it would be farther from supporting Git and being able to make the switch in order to address all the other problems. But... GitHub? I hope I made a compelling case that hosting is not as simple as it can seem, at the scale of the Firefox repository. It's also not Mozilla's main focus. Mozilla has enough on its plate with the migration of existing infrastructure that does rely on Mercurial to understandably not want to figure out the hosting part, especially with limited resources, and with the mixed experience hosting both Mercurial and git has been so far. After all, GitHub couldn't even display things like the contributors' graph on gecko-dev until recently, and hosting is literally their job! They still drop the ball on large blames (thankfully we have searchfox for those). Where does that leave us? Gitlab? For those criticizing GitHub for being proprietary, that's probably not open enough. Cloud Source Repositories? "But GitHub is Microsoft" is a complaint I've read a lot after the announcement. Do you think Google hosting would have appealed to these people? Bitbucket? I'm kind of surprised it wasn't in the list of providers that were considered, but I'm also kind of glad it wasn't (and I'll leave it at that). I think the only relatively big hosting provider that could have made the people criticizing the choice of GitHub happy is Codeberg, but I hadn't even heard of it before it was mentioned in response to Mozilla's announcement. But really, with literal thousands of Mozilla repositories already on GitHub, with literal tens of millions repositories on the platform overall, the pragmatic in me can't deny that it's an attractive option (and I can't stress enough that I wasn't remotely close to the room where the discussion about what choice to make happened). "But it's a slippery slope". I can see that being a real concern. LLVM also moved its repository to GitHub (from a (I think) self-hosted Subversion server), and ended up moving off Bugzilla and Phabricator to GitHub issues and PRs four years later. As an occasional contributor to LLVM, I hate this move. I hate the GitHub review UI with a passion. At least, right now, GitHub PRs are not a viable option for Mozilla, for their lack of support for security related PRs, and the more general shortcomings in the review UI. That doesn't mean things won't change in the future, but let's not get too far ahead of ourselves. The move to Git has just been announced, and the migration has not even begun yet. Just because Mozilla is moving the Firefox repository to GitHub doesn't mean it's locked in forever or that all the eggs are going to be thrown into one basket. If bridges need to be crossed in the future, we'll see then. So, what's next? The official announcement said we're not expecting the migration to really begin until six months from now. I'll swim against the current here, and say this: the earlier you can switch to git, the earlier you'll find out what works and what doesn't work for you, whether you already know Git or not. While there is not one unique workflow, here's what I would recommend anyone who wants to take the leap off Mercurial right now: As there is no one-size-fits-all workflow, I won't tell you how to organize yourself from there. I'll just say this: if you know the Mercurial sha1s of your previous local work, you can create branches for them with:
$ git branch <branch_name> $(git cinnabar hg2git <hg_sha1>)
At this point, you should have everything available on the Git side, and you can remove the .hg directory. Or move it into some empty directory somewhere else, just in case. But don't leave it here, it will only confuse the tooling. Artifact builds WILL be confused, though, and you'll have to ./mach configure before being able to do anything. You may also hit bug 1865299 if your working tree is older than this post. If you have any problem or question, you can ping me on #git-cinnabar or #git on Matrix. I'll put the instructions above somewhere on wiki.mozilla.org, and we can collaboratively iterate on them. Now, what the announcement didn't say is that the Git repository WILL NOT be gecko-dev, doesn't exist yet, and WON'T BE COMPATIBLE (trust me, it'll be for the better). Why did I make you do all the above, you ask? Because that won't be a problem. I'll have you covered, I promise. The upcoming release of git-cinnabar 0.7.0-b1 will have a way to smoothly switch between gecko-dev and the future repository (incidentally, that will also allow to switch from a pure git-cinnabar clone to a gecko-dev one, for the git-cinnabar users who have kept reading this far). What about git-cinnabar? With Mercurial going the way of the dodo at Mozilla, my own need for git-cinnabar will vanish. Legitimately, this begs the question whether it will still be maintained. I can't answer for sure. I don't have a crystal ball. However, the needs of the transition itself will motivate me to finish some long-standing things (like finalizing the support for pushing merges, which is currently behind an experimental flag) or implement some missing features (support for creating Mercurial branches). Git-cinnabar started as a Python script, it grew a sidekick implemented in C, which then incorporated some Rust, which then cannibalized the Python script and took its place. It is now close to 90% Rust, and 10% C (if you don't count the code from Git that is statically linked to it), and has sort of become my Rust playground (it's also, I must admit, a mess, because of its history, but it's getting better). So the day to day use with Mercurial is not my sole motivation to keep developing it. If it were, it would stay stagnant, because all the features I need are there, and the speed is not all that bad, although I know it could be better. Arguably, though, git-cinnabar has been relatively stagnant feature-wise, because all the features I need are there. So, no, I don't expect git-cinnabar to die along Mercurial use at Mozilla, but I can't really promise anything either. Final words That was a long post. But there was a lot of ground to cover. And I still skipped over a bunch of things. I hope I didn't bore you to death. If I did and you're still reading... what's wrong with you? ;) So this is the end of Mercurial at Mozilla. So long, and thanks for all the fish. But this is also the beginning of a transition that is not easy, and that will not be without hiccups, I'm sure. So fasten your seatbelts (plural), and welcome the change. To circle back to the clickbait title, did I really kill Mercurial at Mozilla? Of course not. But it's like I stumbled upon a few sparks and tossed a can of gasoline on them. I didn't start the fire, but I sure made it into a proper bonfire... and now it has turned into a wildfire. And who knows? 15 years from now, someone else might be looking back at how Mozilla picked Git at the wrong time, and that, had we waited a little longer, we would have picked some yet to come new horse. But hey, that's the tech cycle for you.

20 November 2023

Russ Allbery: Review: The Exiled Fleet

Review: The Exiled Fleet, by J.S. Dewes
Series: Divide #2
Publisher: Tor
Copyright: 2021
ISBN: 1-250-23635-5
Format: Kindle
Pages: 421
The Exiled Fleet is far-future interstellar military SF. It is a direct sequel to The Last Watch. You don't want to start here. The Last Watch took a while to get going, but it ended with some fascinating world-building and a suitably enormous threat. I was hoping Dewes would carry that momentum into the second book. I was disappointed; instead, The Exiled Fleet starts with interpersonal angst and wallowing and takes an annoyingly long time to build up narrative tension again. The world-building of the first book looked outward, towards aliens and strange technology and stranger physics, while setting up contributing problems on the home front. The Exiled Fleet pivots inwards, both in terms of world-building and in terms of character introspection. Neither of those worked as well for me. There's nothing wrong with the revelations here about human power structures and the politics that the Sentinels have been missing at the edge of space, but it also felt like a classic human autocracy without much new to offer in either wee thinky bits or plot structure. We knew most of shape from the start of the first book: Cavalon's grandfather is evil, human society is run as an oligarchy, and everything is trending authoritarian. Once the action started, I was entertained but not gripped the way that I was when reading The Last Watch. Dewes makes a brief attempt to tap into the morally complex question of the military serving as a brake on tyranny, but then does very little with it. Instead, everything is excessively personal, turning the political into less of a confrontation of ideologies or ethics and more a story of family abuse and rebellion. There is even more psychodrama in this book than there was in the previous book. I found it exhausting. Rake is barely functional after the events of the previous book and pushing herself way too hard at the start of this one. Cavalon regresses considerably and starts falling apart again. There's a lot of moping, a lot of angst, and a lot of characters berating themselves and occasionally each other. It was annoying enough that I took a couple of weeks break from this book in the middle before I could work up the enthusiasm to finish it. Some of this is personal preference. My favorite type of story is competence porn: details about something esoteric and satisfyingly complex, a challenge to overcome, and a main character who deploys their expertise to overcome that challenge in a way that shows they generally have their shit together. I can enjoy other types of stories, but that's the story I'll keep reaching for. Other people prefer stories about fuck-ups and walking disasters, people who barely pull together enough to survive the plot (or sometimes not even that). There's nothing wrong with that, and neither approach is right or wrong, but my tolerance for that story is usually lot lower. I think Dewes is heading towards the type of story in which dysfunctional characters compensate for each other's flaws in order to keep each other going, and intellectually I can see the appeal. But it's not my thing, and when the main characters are falling apart and the supporting characters project considerably more competence, I wish the story had different protagonists. It didn't help that this is in theory military SF, but Dewes does not seem to want to deploy any of the support framework of the military to address any of her characters' problems. This book is a lot of Rake and Cavalon dragging each other through emotional turmoil while coming to terms with Cavalon's family. I liked their dynamic in the first book when it felt more like Rake showing leadership skills. Here, it turns into something closer to found family in ways that seemed wildly inconsistent with the military structure, and while I'm normally not one to defend hierarchical discipline, I felt like Rake threw out the only structure she had to handle the thousands of other people under her command and started winging it based on personal friendship. If this were a small commercial crew, sure, fine, but Rake has a personal command responsibility that she obsessively angsts about and yet keeps abandoning. I realize this is probably another way to complain that I wanted competence porn and got barely-functional fuck-ups. The best parts of this series are the strange technologies and the aliens, and they are again the best part of this book. There was a truly great moment involving Viator technology that I found utterly delightful, and there was an intriguing setup for future books that caught my attention. Unfortunately, there were also a lot of deus ex machina solutions to problems, both from convenient undisclosed character backstories and from alien tech. I felt like the characters had to work satisfyingly hard for their victories in the first book; here, I felt like Dewes kept having issues with her characters being at point A and her plot at point B and pulling some rabbit out of the hat to make the plot work. This unfortunately undermined the cool factor of the world-building by making its plot device aspects a bit too obvious. This series also turns out not to be a duology (I have no idea why I thought it would be). By the end of The Exiled Fleet, none of the major political or world-building problems have been resolved. At best, the characters are in a more stable space to start being proactive. I'm cautiously optimistic that could mean the series would turn into the type of story I was hoping for, but I'm worried that Dewes is interested in writing a different type of character story than I am interested in reading. Hopefully there will be some clues in the synopsis of the (as yet unannounced) third book. I thought The Last Watch had some first-novel problems but was worth reading. I am much more reluctant to recommend The Exiled Fleet, or the series as a whole given that it is incomplete. Unless you like dysfunctional characters, proceed with caution. Rating: 5 out of 10

11 November 2023

Matthias Klumpp: AppStream 1.0 released!

Today, 12 years after the meeting where AppStream was first discussed and 11 years after I released a prototype implementation I am excited to announce AppStream 1.0!    Check it out on GitHub, or get the release tarball or read the documentation or release notes!

Some nostalgic memories I was not in the original AppStream meeting, since in 2011 I was extremely busy with finals preparations and ball organization in high school, but I still vividly remember sitting at school in the students lounge during a break and trying to catch the really choppy live stream from the meeting on my borrowed laptop (a futile exercise, I watched parts of the blurry recording later). I was extremely passionate about getting software deployment to work better on Linux and to improve the overall user experience, and spent many hours on the PackageKit IRC channel discussing things with many amazing people like Richard Hughes, Daniel Nicoletti, Sebastian Heinlein and others. At the time I was writing a software deployment tool called Listaller this was before Linux containers were a thing, and building it was very tough due to technical and personal limitations (I had just learned C!). Then in university, when I intended to recreate this tool, but for real and better this time as a new project called Limba, I needed a way to provide metadata for it, and AppStream fit right in! Meanwhile, Richard Hughes was tackling the UI side of things while creating GNOME Software and needed a solution as well. So I implemented a prototype and together we pretty much reshaped the early specification from the original meeting into what would become modern AppStream. Back then I saw AppStream as a necessary side-project for my actual project, and didn t even consider me as the maintainer of it for quite a while (I hadn t been at the meeting afterall). All those years ago I had no idea that ultimately I was developing AppStream not for Limba, but for a new thing that would show up later, with an even more modern design called Flatpak. I also had no idea how incredibly complex AppStream would become and how many features it would have and how much more maintenance work it would be and also not how ubiquitous it would become. The modern Linux desktop uses AppStream everywhere now, it is supported by all major distributions, used by Flatpak for metadata, used for firmware metadata via Richard s fwupd/LVFS, runs on every Steam Deck, can be found in cars and possibly many places I do not know yet.

What is new in 1.0?

API breaks The most important thing that s new with the 1.0 release is a bunch of incompatible changes. For the shared libraries, all deprecated API elements have been removed and a bunch of other changes have been made to improve the overall API and especially make it more binding-friendly. That doesn t mean that the API is completely new and nothing looks like before though, when possible the previous API design was kept and some changes that would have been too disruptive have not been made. Regardless of that, you will have to port your AppStream-using applications. For some larger ones I already submitted patches to build with both AppStream versions, the 0.16.x stable series as well as 1.0+. For the XML specification, some older compatibility for XML that had no or very few users has been removed as well. This affects for example release elements that reference downloadable data without an artifact block, which has not been supported for a while. For all of these, I checked to remove only things that had close to no users and that were a significant maintenance burden. So as a rule of thumb: If your XML validated with no warnings with the 0.16.x branch of AppStream, it will still be 100% valid with the 1.0 release. Another notable change is that the generated output of AppStream 1.0 will always be 1.0 compliant, you can not make it generate data for versions below that (this greatly reduced the maintenance cost of the project).

Developer element For a long time, you could set the developer name using the top-level developer_name tag. With AppStream 1.0, this is changed a bit. There is now a developer tag with a name child (that can be translated unless the translate="no" attribute is set on it). This allows future extensibility, and also allows to set a machine-readable id attribute in the developer element. This permits software centers to group software by developer easier, without having to use heuristics. If we decide to extend the developer information per-app in future, this is also now possible. Do not worry though the developer_name tag is also still read, so there is no high pressure to update. The old 0.16.x stable series also has this feature backported, so it can be available everywhere. Check out the developer tag specification for more details.

Scale factor for screenshots Screenshot images can now have a scale attribute, to indicate an (integer) scaling factor to apply. This feature was a breaking change and therefore we could not have it for the longest time, but it is now available. Please wait a bit for AppStream 1.0 to become deployed more widespread though, as using it with older AppStream versions may lead to issues in some cases. Check out the screenshots tag specification for more details.

Screenshot environments It is now possible to indicate the environment a screenshot was recorded in (GNOME, GNOME Dark, KDE Plasma, Windows, etc.) via an environment attribute on the respective screenshot tag. This was also a breaking change, so use it carefully for now! If projects want to, they can use this feature to supply dedicated screenshots depending on the environment the application page is displayed in. Check out the screenshots tag specification for more details.

References tag This is a feature more important for the scientific community and scientific applications. Using the references tag, you can associate the AppStream component with a DOI (Digital object identifier) or provide a link to a CFF file to provide citation information. It also allows to link to other scientific registries. Check out the references tag specification for more details.

Release tags Releases can have tags now, just like components. This is generally not a feature that I expect to be used much, but in certain instances it can become useful with a cooperating software center, for example to tag certain releases as long-term supported versions.

Multi-platform support Thanks to the interest and work of many volunteers, AppStream (mostly) runs on FreeBSD now, a NetBSD port exists, support for macOS was written and a Windows port is on its way! Thank you to everyone working on this

Better compatibility checks For a long time I thought that the AppStream library should just be a thin layer above the XML and that software centers should just implement a lot of the actual logic. This has not been the case for a while, but there was still a lot of complex AppStream features that were hard for software centers to implement and where it makes sense to have one implementation that projects can just use. The validation of component relations is one such thing. This was implemented in 0.16.x as well, but 1.0 vastly improves upon the compatibility checks, so you can now just run as_component_check_relations and retrieve a detailed list of whether the current component will run well on the system. Besides better API for software developers, the appstreamcli utility also has much improved support for relation checks, and I wrote about these changes in a previous post. Check it out! With these changes, I hope this feature will be used much more, and beyond just drivers and firmware.

So much more! The changelog for the 1.0 release is huge, and there are many papercuts resolved and changes made that I did not talk about here, like us using gi-docgen (instead of gtkdoc) now for nice API documentation, or the many improvements that went into better binding support, or better search, or just plain bugfixes.

Outlook I expect the transition to 1.0 to take a bit of time. AppStream has not broken its API for many, many years (since 2016), so a bunch of places need to be touched even if the changes themselves are minor in many cases. In hindsight, I should have also released 1.0 much sooner and it should not have become such a mega-release, but that was mainly due to time constraints. So, what s in it for the future? Contrary to what I thought, AppStream does not really seem to be done and fetature complete at a point, there is always something to improve, and people come up with new usecases all the time. So, expect more of the same in future: Bugfixes, validator improvements, documentation improvements, better tools and the occasional new feature. Onwards to 1.0.1!

Reproducible Builds: Reproducible Builds in October 2023

Welcome to the October 2023 report from the Reproducible Builds project. In these reports we outline the most important things that we have been up to over the past month. As a quick recap, whilst anyone may inspect the source code of free software for malicious flaws, almost all software is distributed to end users as pre-compiled binaries.

Reproducible Builds Summit 2023 Between October 31st and November 2nd, we held our seventh Reproducible Builds Summit in Hamburg, Germany! Our summits are a unique gathering that brings together attendees from diverse projects, united by a shared vision of advancing the Reproducible Builds effort, and this instance was no different. During this enriching event, participants had the opportunity to engage in discussions, establish connections and exchange ideas to drive progress in this vital field. A number of concrete outcomes from the summit will documented in the report for November 2023 and elsewhere. Amazingly the agenda and all notes from all sessions are already online. The Reproducible Builds team would like to thank our event sponsors who include Mullvad VPN, openSUSE, Debian, Software Freedom Conservancy, Allotropia and Aspiration Tech.

Reflections on Reflections on Trusting Trust Russ Cox posted a fascinating article on his blog prompted by the fortieth anniversary of Ken Thompson s award-winning paper, Reflections on Trusting Trust:
[ ] In March 2023, Ken gave the closing keynote [and] during the Q&A session, someone jokingly asked about the Turing award lecture, specifically can you tell us right now whether you have a backdoor into every copy of gcc and Linux still today?
Although Ken reveals (or at least claims!) that he has no such backdoor, he does admit that he has the actual code which Russ requests and subsequently dissects in great but accessible detail.

Ecosystem factors of reproducible builds Rahul Bajaj, Eduardo Fernandes, Bram Adams and Ahmed E. Hassan from the Maintenance, Construction and Intelligence of Software (MCIS) laboratory within the School of Computing, Queen s University in Ontario, Canada have published a paper on the Time to fix, causes and correlation with external ecosystem factors of unreproducible builds. The authors compare various response times within the Debian and Arch Linux distributions including, for example:
Arch Linux packages become reproducible a median of 30 days quicker when compared to Debian packages, while Debian packages remain reproducible for a median of 68 days longer once fixed.
A full PDF of their paper is available online, as are many other interesting papers on MCIS publication page.

NixOS installation image reproducible On the NixOS Discourse instance, Arnout Engelen (raboof) announced that NixOS have created an independent, bit-for-bit identical rebuilding of the nixos-minimal image that is used to install NixOS. In their post, Arnout details what exactly can be reproduced, and even includes some of the history of this endeavour:
You may remember a 2021 announcement that the minimal ISO was 100% reproducible. While back then we successfully tested that all packages that were needed to build the ISO were individually reproducible, actually rebuilding the ISO still introduced differences. This was due to some remaining problems in the hydra cache and the way the ISO was created. By the time we fixed those, regressions had popped up (notably an upstream problem in Python 3.10), and it isn t until this week that we were back to having everything reproducible and being able to validate the complete chain.
Congratulations to NixOS team for reaching this important milestone! Discussion about this announcement can be found underneath the post itself, as well as on Hacker News.

CPython source tarballs now reproducible Seth Larson published a blog post investigating the reproducibility of the CPython source tarballs. Using diffoscope, reprotest and other tools, Seth documents his work that led to a pull request to make these files reproducible which was merged by ukasz Langa.

New arm64 hardware from Codethink Long-time sponsor of the project, Codethink, have generously replaced our old Moonshot-Slides , which they have generously hosted since 2016 with new KVM-based arm64 hardware. Holger Levsen integrated these new nodes to the Reproducible Builds continuous integration framework.

Community updates On our mailing list during October 2023 there were a number of threads, including:
  • Vagrant Cascadian continued a thread about the implementation details of a snapshot archive server required for reproducing previous builds. [ ]
  • Akihiro Suda shared an update on BuildKit, a toolkit for building Docker container images. Akihiro links to a interesting talk they recently gave at DockerCon titled Reproducible builds with BuildKit for software supply-chain security.
  • Alex Zakharov started a thread discussing and proposing fixes for various tools that create ext4 filesystem images. [ ]
Elsewhere, Pol Dellaiera made a number of improvements to our website, including fixing typos and links [ ][ ], adding a NixOS Flake file [ ] and sorting our publications page by date [ ]. Vagrant Cascadian presented Reproducible Builds All The Way Down at the Open Source Firmware Conference.

Distribution work distro-info is a Debian-oriented tool that can provide information about Debian (and Ubuntu) distributions such as their codenames (eg. bookworm) and so on. This month, Benjamin Drung uploaded a new version of distro-info that added support for the SOURCE_DATE_EPOCH environment variable in order to close bug #1034422. In addition, 8 reviews of packages were added, 74 were updated and 56 were removed this month, all adding to our knowledge about identified issues. Bernhard M. Wiedemann published another monthly report about reproducibility within openSUSE.

Software development The Reproducible Builds project detects, dissects and attempts to fix as many currently-unreproducible packages as possible. We endeavour to send all of our patches upstream where appropriate. This month, we wrote a large number of such patches, including: In addition, Chris Lamb fixed an issue in diffoscope, where if the equivalent of file -i returns text/plain, fallback to comparing as a text file. This was originally filed as Debian bug #1053668) by Niels Thykier. [ ] This was then uploaded to Debian (and elsewhere) as version 251.

Reproducibility testing framework The Reproducible Builds project operates a comprehensive testing framework (available at tests.reproducible-builds.org) in order to check packages and other artifacts for reproducibility. In October, a number of changes were made by Holger Levsen:
  • Debian-related changes:
    • Refine the handling of package blacklisting, such as sending blacklisting notifications to the #debian-reproducible-changes IRC channel. [ ][ ][ ]
    • Install systemd-oomd on all Debian bookworm nodes (re. Debian bug #1052257). [ ]
    • Detect more cases of failures to delete schroots. [ ]
    • Document various bugs in bookworm which are (currently) being manually worked around. [ ]
  • Node-related changes:
    • Integrate the new arm64 machines from Codethink. [ ][ ][ ][ ][ ][ ]
    • Improve various node cleanup routines. [ ][ ][ ][ ]
    • General node maintenance. [ ][ ][ ][ ]
  • Monitoring-related changes:
    • Remove unused Munin monitoring plugins. [ ]
    • Complain less visibly about too many installed kernels. [ ]
  • Misc:
    • Enhance the firewall handling on Jenkins nodes. [ ][ ][ ][ ]
    • Install the fish shell everywhere. [ ]
In addition, Vagrant Cascadian added some packages and configuration for snapshot experiments. [ ]

If you are interested in contributing to the Reproducible Builds project, please visit our Contribute page on our website. However, you can get in touch with us via:

7 November 2023

Melissa Wen: AMD Driver-specific Properties for Color Management on Linux (Part 2)

TL;DR: This blog post explores the color capabilities of AMD hardware and how they are exposed to userspace through driver-specific properties. It discusses the different color blocks in the AMD Display Core Next (DCN) pipeline and their capabilities, such as predefined transfer functions, 1D and 3D lookup tables (LUTs), and color transformation matrices (CTMs). It also highlights the differences in AMD HW blocks for pre and post-blending adjustments, and how these differences are reflected in the available driver-specific properties. Overall, this blog post provides a comprehensive overview of the color capabilities of AMD hardware and how they can be controlled by userspace applications through driver-specific properties. This information is valuable for anyone who wants to develop applications that can take advantage of the AMD color management pipeline. Get a closer look at each hardware block s capabilities, unlock a wealth of knowledge about AMD display hardware, and enhance your understanding of graphics and visual computing. Stay tuned for future developments as we embark on a quest for GPU color capabilities in the ever-evolving realm of rainbow treasures.
Operating Systems can use the power of GPUs to ensure consistent color reproduction across graphics devices. We can use GPU-accelerated color management to manage the diversity of color profiles, do color transformations to convert between High-Dynamic-Range (HDR) and Standard-Dynamic-Range (SDR) content and color enhacements for wide color gamut (WCG). However, to make use of GPU display capabilities, we need an interface between userspace and the kernel display drivers that is currently absent in the Linux/DRM KMS API. In the previous blog post I presented how we are expanding the Linux/DRM color management API to expose specific properties of AMD hardware. Now, I ll guide you to the color features for the Linux/AMD display driver. We embark on a journey through DRM/KMS, AMD Display Manager, and AMD Display Core and delve into the color blocks to uncover the secrets of color manipulation within AMD hardware. Here we ll talk less about the color tools and more about where to find them in the hardware. We resort to driver-specific properties to reach AMD hardware blocks with color capabilities. These blocks display features like predefined transfer functions, color transformation matrices, and 1-dimensional (1D LUT) and 3-dimensional lookup tables (3D LUT). Here, we will understand how these color features are strategically placed into color blocks both before and after blending in Display Pipe and Plane (DPP) and Multiple Pipe/Plane Combined (MPC) blocks. That said, welcome back to the second part of our thrilling journey through AMD s color management realm!

AMD Display Driver in the Linux/DRM Subsystem: The Journey In my 2022 XDC talk I m not an AMD expert, but , I briefly explained the organizational structure of the Linux/AMD display driver where the driver code is bifurcated into a Linux-specific section and a shared-code portion. To reveal AMD s color secrets through the Linux kernel DRM API, our journey led us through these layers of the Linux/AMD display driver s software stack. It includes traversing the DRM/KMS framework, the AMD Display Manager (DM), and the AMD Display Core (DC) [1]. The DRM/KMS framework provides the atomic API for color management through KMS properties represented by struct drm_property. We extended the color management interface exposed to userspace by leveraging existing resources and connecting them with driver-specific functions for managing modeset properties. On the AMD DC layer, the interface with hardware color blocks is established. The AMD DC layer contains OS-agnostic components that are shared across different platforms, making it an invaluable resource. This layer already implements hardware programming and resource management, simplifying the external developer s task. While examining the DC code, we gain insights into the color pipeline and capabilities, even without direct access to specifications. Additionally, AMD developers provide essential support by answering queries and reviewing our work upstream. The primary challenge involved identifying and understanding relevant AMD DC code to configure each color block in the color pipeline. However, the ultimate goal was to bridge the DC color capabilities with the DRM API. For this, we changed the AMD DM, the OS-dependent layer connecting the DC interface to the DRM/KMS framework. We defined and managed driver-specific color properties, facilitated the transport of user space data to the DC, and translated DRM features and settings to the DC interface. Considerations were also made for differences in the color pipeline based on hardware capabilities.

Exploring Color Capabilities of the AMD display hardware Now, let s dive into the exciting realm of AMD color capabilities, where a abundance of techniques and tools await to make your colors look extraordinary across diverse devices. First, we need to know a little about the color transformation and calibration tools and techniques that you can find in different blocks of the AMD hardware. I borrowed some images from [2] [3] [4] to help you understand the information.

Predefined Transfer Functions (Named Fixed Curves): Transfer functions serve as the bridge between the digital and visual worlds, defining the mathematical relationship between digital color values and linear scene/display values and ensuring consistent color reproduction across different devices and media. You can learn more about curves in the chapter GPU Gems 3 - The Importance of Being Linear by Larry Gritz and Eugene d Eon. ITU-R 2100 introduces three main types of transfer functions:
  • OETF: the opto-electronic transfer function, which converts linear scene light into the video signal, typically within a camera.
  • EOTF: electro-optical transfer function, which converts the video signal into the linear light output of the display.
  • OOTF: opto-optical transfer function, which has the role of applying the rendering intent .
AMD s display driver supports the following pre-defined transfer functions (aka named fixed curves):
  • Linear/Unity: linear/identity relationship between pixel value and luminance value;
  • Gamma 2.2, Gamma 2.4, Gamma 2.6: pure power functions;
  • sRGB: 2.4: The piece-wise transfer function from IEC 61966-2-1:1999;
  • BT.709: has a linear segment in the bottom part and then a power function with a 0.45 (~1/2.22) gamma for the rest of the range; standardized by ITU-R BT.709-6;
  • PQ (Perceptual Quantizer): used for HDR display, allows luminance range capability of 0 to 10,000 nits; standardized by SMPTE ST 2084.
These capabilities vary depending on the hardware block, with some utilizing hardcoded curves and others relying on AMD s color module to construct curves from standardized coefficients. It also supports user/custom curves built from a lookup table.

1D LUTs (1-dimensional Lookup Table): A 1D LUT is a versatile tool, defining a one-dimensional color transformation based on a single parameter. It s very well explained by Jeremy Selan at GPU Gems 2 - Chapter 24 Using Lookup Tables to Accelerate Color Transformations It enables adjustments to color, brightness, and contrast, making it ideal for fine-tuning. In the Linux AMD display driver, the atomic API offers a 1D LUT with 4096 entries and 8-bit depth, while legacy gamma uses a size of 256.

3D LUTs (3-dimensional Lookup Table): These tables work in three dimensions red, green, and blue. They re perfect for complex color transformations and adjustments between color channels. It s also more complex to manage and require more computational resources. Jeremy also explains 3D LUT at GPU Gems 2 - Chapter 24 Using Lookup Tables to Accelerate Color Transformations

CTM (Color Transformation Matrices): Color transformation matrices facilitate the transition between different color spaces, playing a crucial role in color space conversion.

HDR Multiplier: HDR multiplier is a factor applied to the color values of an image to increase their overall brightness.

AMD Color Capabilities in the Hardware Pipeline First, let s take a closer look at the AMD Display Core Next hardware pipeline in the Linux kernel documentation for AMDGPU driver - Display Core Next In the AMD Display Core Next hardware pipeline, we encounter two hardware blocks with color capabilities: the Display Pipe and Plane (DPP) and the Multiple Pipe/Plane Combined (MPC). The DPP handles color adjustments per plane before blending, while the MPC engages in post-blending color adjustments. In short, we expect DPP color capabilities to match up with DRM plane properties, and MPC color capabilities to play nice with DRM CRTC properties. Note: here s the catch there are some DRM CRTC color transformations that don t have a corresponding AMD MPC color block, and vice versa. It s like a puzzle, and we re here to solve it!

AMD Color Blocks and Capabilities We can finally talk about the color capabilities of each AMD color block. As it varies based on the generation of hardware, let s take the DCN3+ family as reference. What s possible to do before and after blending depends on hardware capabilities describe in the kernel driver by struct dpp_color_caps and struct mpc_color_caps. The AMD Steam Deck hardware provides a tangible example of these capabilities. Therefore, we take SteamDeck/DCN301 driver as an example and look at the Color pipeline capabilities described in the file: driver/gpu/drm/amd/display/dcn301/dcn301_resources.c
/* Color pipeline capabilities */
dc->caps.color.dpp.dcn_arch = 1; // If it is a Display Core Next (DCN): yes. Zero means DCE.
dc->caps.color.dpp.input_lut_shared = 0;
dc->caps.color.dpp.icsc = 1; // Intput Color Space Conversion  (CSC) matrix.
dc->caps.color.dpp.dgam_ram = 0; // The old degamma block for degamma curve (hardcoded and LUT).  Gamma correction  is the new one.
dc->caps.color.dpp.dgam_rom_caps.srgb = 1; // sRGB hardcoded curve support
dc->caps.color.dpp.dgam_rom_caps.bt2020 = 1; // BT2020 hardcoded curve support (seems not actually in use)
dc->caps.color.dpp.dgam_rom_caps.gamma2_2 = 1; // Gamma 2.2 hardcoded curve support
dc->caps.color.dpp.dgam_rom_caps.pq = 1; // PQ hardcoded curve support
dc->caps.color.dpp.dgam_rom_caps.hlg = 1; // HLG hardcoded curve support
dc->caps.color.dpp.post_csc = 1; // CSC matrix
dc->caps.color.dpp.gamma_corr = 1; // New  Gamma Correction  block for degamma user LUT;
dc->caps.color.dpp.dgam_rom_for_yuv = 0;
dc->caps.color.dpp.hw_3d_lut = 1; // 3D LUT support. If so, it's always preceded by a shaper curve. 
dc->caps.color.dpp.ogam_ram = 1; //  Blend Gamma  block for custom curve just after blending
// no OGAM ROM on DCN301
dc->caps.color.dpp.ogam_rom_caps.srgb = 0;
dc->caps.color.dpp.ogam_rom_caps.bt2020 = 0;
dc->caps.color.dpp.ogam_rom_caps.gamma2_2 = 0;
dc->caps.color.dpp.ogam_rom_caps.pq = 0;
dc->caps.color.dpp.ogam_rom_caps.hlg = 0;
dc->caps.color.dpp.ocsc = 0;
dc->caps.color.mpc.gamut_remap = 1; // Post-blending CTM (pre-blending CTM is always supported)
dc->caps.color.mpc.num_3dluts = pool->base.res_cap->num_mpc_3dlut; // Post-blending 3D LUT (preceded by shaper curve)
dc->caps.color.mpc.ogam_ram = 1; // Post-blending regamma.
// No pre-defined TF supported for regamma.
dc->caps.color.mpc.ogam_rom_caps.srgb = 0;
dc->caps.color.mpc.ogam_rom_caps.bt2020 = 0;
dc->caps.color.mpc.ogam_rom_caps.gamma2_2 = 0;
dc->caps.color.mpc.ogam_rom_caps.pq = 0;
dc->caps.color.mpc.ogam_rom_caps.hlg = 0;
dc->caps.color.mpc.ocsc = 1; // Output CSC matrix.
I included some inline comments in each element of the color caps to quickly describe them, but you can find the same information in the Linux kernel documentation. See more in struct dpp_color_caps, struct mpc_color_caps and struct rom_curve_caps. Now, using this guideline, we go through color capabilities of DPP and MPC blocks and talk more about mapping driver-specific properties to corresponding color blocks.

DPP Color Pipeline: Before Blending (Per Plane) Let s explore the capabilities of DPP blocks and what you can achieve with a color block. The very first thing to pay attention is the display architecture of the display hardware: previously AMD uses a display architecture called DCE
  • Display and Compositing Engine, but newer hardware follows DCN - Display Core Next.
The architectute is described by: dc->caps.color.dpp.dcn_arch

AMD Plane Degamma: TF and 1D LUT Described by: dc->caps.color.dpp.dgam_ram, dc->caps.color.dpp.dgam_rom_caps,dc->caps.color.dpp.gamma_corr AMD Plane Degamma data is mapped to the initial stage of the DPP pipeline. It is utilized to transition from scanout/encoded values to linear values for arithmetic operations. Plane Degamma supports both pre-defined transfer functions and 1D LUTs, depending on the hardware generation. DCN2 and older families handle both types of curve in the Degamma RAM block (dc->caps.color.dpp.dgam_ram); DCN3+ separate hardcoded curves and 1D LUT into two block: Degamma ROM (dc->caps.color.dpp.dgam_rom_caps) and Gamma correction block (dc->caps.color.dpp.gamma_corr), respectively. Pre-defined transfer functions:
  • they are hardcoded curves (read-only memory - ROM);
  • supported curves: sRGB EOTF, BT.709 inverse OETF, PQ EOTF and HLG OETF, Gamma 2.2, Gamma 2.4 and Gamma 2.6 EOTF.
The 1D LUT currently accepts 4096 entries of 8-bit. The data is interpreted as an array of struct drm_color_lut elements. Setting TF = Identity/Default and LUT as NULL means bypass. References:

AMD Plane 3x4 CTM (Color Transformation Matrix) AMD Plane CTM data goes to the DPP Gamut Remap block, supporting a 3x4 fixed point (s31.32) matrix for color space conversions. The data is interpreted as a struct drm_color_ctm_3x4. Setting NULL means bypass. References:

AMD Plane Shaper: TF + 1D LUT Described by: dc->caps.color.dpp.hw_3d_lut The Shaper block fine-tunes color adjustments before applying the 3D LUT, optimizing the use of the limited entries in each dimension of the 3D LUT. On AMD hardware, a 3D LUT always means a preceding shaper 1D LUT used for delinearizing and/or normalizing the color space before applying a 3D LUT, so this entry on DPP color caps dc->caps.color.dpp.hw_3d_lut means support for both shaper 1D LUT and 3D LUT. Pre-defined transfer function enables delinearizing content with or without shaper LUT, where AMD color module calculates the resulted shaper curve. Shaper curves go from linear values to encoded values. If we are already in a non-linear space and/or don t need to normalize values, we can set a Identity TF for shaper that works similar to bypass and is also the default TF value. Pre-defined transfer functions:
  • there is no DPP Shaper ROM. Curves are calculated by AMD color modules. Check calculate_curve() function in the file amd/display/modules/color/color_gamma.c.
  • supported curves: Identity, sRGB inverse EOTF, BT.709 OETF, PQ inverse EOTF, HLG OETF, and Gamma 2.2, Gamma 2.4, Gamma 2.6 inverse EOTF.
The 1D LUT currently accepts 4096 entries of 8-bit. The data is interpreted as an array of struct drm_color_lut elements. When setting Plane Shaper TF (!= Identity) and LUT at the same time, the color module will combine the pre-defined TF and the custom LUT values into the LUT that s actually programmed. Setting TF = Identity/Default and LUT as NULL works as bypass. References:

AMD Plane 3D LUT Described by: dc->caps.color.dpp.hw_3d_lut The 3D LUT in the DPP block facilitates complex color transformations and adjustments. 3D LUT is a three-dimensional array where each element is an RGB triplet. As mentioned before, the dc->caps.color.dpp.hw_3d_lut describe if DPP 3D LUT is supported. The AMD driver-specific property advertise the size of a single dimension via LUT3D_SIZE property. Plane 3D LUT is a blog property where the data is interpreted as an array of struct drm_color_lut elements and the number of entries is LUT3D_SIZE cubic. The array contains samples from the approximated function. Values between samples are estimated by tetrahedral interpolation The array is accessed with three indices, one for each input dimension (color channel), blue being the outermost dimension, red the innermost. This distribution is better visualized when examining the code in [RFC PATCH 5/5] drm/amd/display: Fill 3D LUT from userspace by Alex Hung:
+	for (nib = 0; nib < 17; nib++)  
+		for (nig = 0; nig < 17; nig++)  
+			for (nir = 0; nir < 17; nir++)  
+				ind_lut = 3 * (nib + 17*nig + 289*nir);
+
+				rgb_area[ind].red = rgb_lib[ind_lut + 0];
+				rgb_area[ind].green = rgb_lib[ind_lut + 1];
+				rgb_area[ind].blue = rgb_lib[ind_lut + 2];
+				ind++;
+			 
+		 
+	 
In our driver-specific approach we opted to advertise it s behavior to the userspace instead of implicitly dealing with it in the kernel driver. AMD s hardware supports 3D LUTs with 17-size or 9-size (4913 and 729 entries respectively), and you can choose between 10-bit or 12-bit. In the current driver-specific work we focus on enabling only 17-size 12-bit 3D LUT, as in [PATCH v3 25/32] drm/amd/display: add plane 3D LUT support:
+		/* Stride and bit depth are not programmable by API yet.
+		 * Therefore, only supports 17x17x17 3D LUT (12-bit).
+		 */
+		lut->lut_3d.use_tetrahedral_9 = false;
+		lut->lut_3d.use_12bits = true;
+		lut->state.bits.initialized = 1;
+		__drm_3dlut_to_dc_3dlut(drm_lut, drm_lut3d_size, &lut->lut_3d,
+					lut->lut_3d.use_tetrahedral_9,
+					MAX_COLOR_3DLUT_BITDEPTH);
A refined control of 3D LUT parameters should go through a follow-up version or generic API. Setting 3D LUT to NULL means bypass. References:

AMD Plane Blend/Out Gamma: TF + 1D LUT Described by: dc->caps.color.dpp.ogam_ram The Blend/Out Gamma block applies the final touch-up before blending, allowing users to linearize content after 3D LUT and just before the blending. It supports both 1D LUT and pre-defined TF. We can see Shaper and Blend LUTs as 1D LUTs that are sandwich the 3D LUT. So, if we don t need 3D LUT transformations, we may want to only use Degamma block to linearize and skip Shaper, 3D LUT and Blend. Pre-defined transfer function:
  • there is no DPP Blend ROM. Curves are calculated by AMD color modules;
  • supported curves: Identity, sRGB EOTF, BT.709 inverse OETF, PQ EOTF, HLG inverse OETF, and Gamma 2.2, Gamma 2.4, Gamma 2.6 EOTF.
The 1D LUT currently accepts 4096 entries of 8-bit. The data is interpreted as an array of struct drm_color_lut elements. If plane_blend_tf_property != Identity TF, AMD color module will combine the user LUT values with pre-defined TF into the LUT parameters to be programmed. Setting TF = Identity/Default and LUT to NULL means bypass. References:

MPC Color Pipeline: After Blending (Per CRTC)

DRM CRTC Degamma 1D LUT The degamma lookup table (LUT) for converting framebuffer pixel data before apply the color conversion matrix. The data is interpreted as an array of struct drm_color_lut elements. Setting NULL means bypass. Not really supported. The driver is currently reusing the DPP degamma LUT block (dc->caps.color.dpp.dgam_ram and dc->caps.color.dpp.gamma_corr) for supporting DRM CRTC Degamma LUT, as explaning by [PATCH v3 20/32] drm/amd/display: reject atomic commit if setting both plane and CRTC degamma.

DRM CRTC 3x3 CTM Described by: dc->caps.color.mpc.gamut_remap It sets the current transformation matrix (CTM) apply to pixel data after the lookup through the degamma LUT and before the lookup through the gamma LUT. The data is interpreted as a struct drm_color_ctm. Setting NULL means bypass.

DRM CRTC Gamma 1D LUT + AMD CRTC Gamma TF Described by: dc->caps.color.mpc.ogam_ram After all that, you might still want to convert the content to wire encoding. No worries, in addition to DRM CRTC 1D LUT, we ve got a AMD CRTC gamma transfer function (TF) to make it happen. Possible TF values are defined by enum amdgpu_transfer_function. Pre-defined transfer functions:
  • there is no MPC Gamma ROM. Curves are calculated by AMD color modules.
  • supported curves: Identity, sRGB inverse EOTF, BT.709 OETF, PQ inverse EOTF, HLG OETF, and Gamma 2.2, Gamma 2.4, Gamma 2.6 inverse EOTF.
The 1D LUT currently accepts 4096 entries of 8-bit. The data is interpreted as an array of struct drm_color_lut elements. When setting CRTC Gamma TF (!= Identity) and LUT at the same time, the color module will combine the pre-defined TF and the custom LUT values into the LUT that s actually programmed. Setting TF = Identity/Default and LUT to NULL means bypass. References:

Others

AMD CRTC Shaper and 3D LUT We have previously worked on exposing CRTC shaper and CRTC 3D LUT, but they were removed from the AMD driver-specific color series because they lack userspace case. CRTC shaper and 3D LUT works similar to plane shaper and 3D LUT but after blending (MPC block). The difference here is that setting (not bypass) Shaper and Gamma blocks together are not expected, since both blocks are used to delinearize the input space. In summary, we either set Shaper + 3D LUT or Gamma.

Input and Output Color Space Conversion There are two other color capabilities of AMD display hardware that were integrated to DRM by previous works and worth a brief explanation here. The DC Input CSC sets pre-defined coefficients from the values of DRM plane color_range and color_encoding properties. It is used for color space conversion of the input content. On the other hand, we have de DC Output CSC (OCSC) sets pre-defined coefficients from DRM connector colorspace properties. It is uses for color space conversion of the composed image to the one supported by the sink. References:

The search for rainbow treasures is not over yet If you want to understand a little more about this work, be sure to watch Joshua and I presented two talks at XDC 2023 about AMD/Steam Deck colors on Gamescope: In the time between the first and second part of this blog post, Uma Shashank and Chaitanya Kumar Borah published the plane color pipeline for Intel and Harry Wentland implemented a generic API for DRM based on VKMS support. We discussed these two proposals and the next steps for Color on Linux during the Color Management workshop at XDC 2023 and I briefly shared workshop results in the 2023 XDC lightning talk session. The search for rainbow treasures is not over yet! We plan to meet again next year in the 2024 Display Hackfest in Coru a-Spain (Igalia s HQ) to keep up the pace and continue advancing today s display needs on Linux. Finally, a HUGE thank you to everyone who worked with me on exploring AMD s color capabilities and making them available in userspace.

5 November 2023

Petter Reinholdtsen: Test framework for DocBook processors / formatters

All the books I have published so far has been using DocBook somewhere in the process. For the first book, the source format was DocBook, while for every later book it was an intermediate format used as the stepping stone to be able to present the same manuscript in several formats, on paper, as ebook in ePub format, as a HTML page and as a PDF file either for paper production or for Internet consumption. This is made possible with a wide variety of free software tools with DocBook support in Debian. The source format of later books have been docx via rst, Markdown, Filemaker and Asciidoc, and for all of these I was able to generate a suitable DocBook file for further processing using pandoc, a2x and asciidoctor, as well as rendering using xmlto, dbtoepub, dblatex, docbook-xsl and fop. Most of the books I have published are translated books, with English as the source language. The use of po4a to handle translations using the gettext PO format has been a blessing, but publishing translated books had triggered the need to ensure the DocBook tools handle relevant languages correctly. For every new language I have published, I had to submit patches dblatex, dbtoepub and docbook-xsl fixing incorrect language and country specific issues in the framework themselves. Typically this has been missing keywords like 'figure' or sort ordering of index entries. After a while it became tiresome to only discover issues like this by accident, and I decided to write a DocBook "test framework" exercising various features of DocBook and allowing me to see all features exercised for a given language. It consist of a set of DocBook files, a version 4 book, a version 5 book, a v4 book set, a v4 selection of problematic tables, one v4 testing sidefloat and finally one v4 testing a book of articles. The DocBook files are accompanied with a set of build rules for building PDF using dblatex and docbook-xsl/fop, HTML using xmlto or docbook-xsl and epub using dbtoepub. The result is a set of files visualizing footnotes, indexes, table of content list, figures, formulas and other DocBook features, allowing for a quick review on the completeness of the given locale settings. To build with a different language setting, all one need to do is edit the lang= value in the .xml file to pick a different ISO 639 code value and run 'make'. The test framework source code is available from Codeberg, and a generated set of presentations of the various examples is available as Codeberg static web pages at https://pere.codeberg.page/docbook-example/. Using this test framework I have been able to discover and report several bugs and missing features in various tools, and got a lot of them fixed. For example I got Northern Sami keywords added to both docbook-xsl and dblatex, fixed several typos in Norwegian bokm l and Norwegian Nynorsk, support for non-ascii title IDs added to pandoc, Norwegian index sorting support fixed in xindy and initial Norwegian Bokm l support added to dblatex. Some issues still remains, though. Default index sorting rules are still broken in several tools, so the Norwegian letters , and are more often than not sorted properly in the book index. The test framework recently received some more polish, as part of publishing my latest book. This book contained a lot of fairly complex tables, which exposed bugs in some of the tools. This made me add a new test file with various tables, as well as spend some time to brush up the build rules. My goal is for the test framework to exercise all DocBook features to make it easier to see which features work with different processors, and hopefully get them all to support the full set of DocBook features. Feel free to send patches to extend the test set, and test it with your favorite DocBook processor. Please visit these two URLs to learn more: If you want to learn more on Docbook and translations, I recommend having a look at the the DocBook web site, the DoCookBook site and my earlier blog post on how the Skolelinux project process and translate documentation, a talk I gave earlier this year on how to translate and publish books using free software (Norwegian only). As usual, if you use Bitcoin and want to show your support of my activities, please send Bitcoin donations to my address 15oWEoG9dUPovwmUL9KWAnYRtNJEkP1u1b.

29 October 2023

Aigars Mahinovs: Figuring out finances part 4

At the end of the last part of this, we got a Home Assistant OS installation that contains in itself a Firefly III instance and that contains all the current financial information. Now I will try to connect the two. While it could be nice to create a fully-featured integration for Firefly III to Home Assistant to communicate all interesting values and events, I have an interest on programming a more advanced data point calculation for my budget needs, so a less generic, but more flexible approch is a better one for me. So I was quite interested when among the addons in the Home Assistant Addon Store I saw AppDaemon - a way to simply integrate arbitrary Python processing with Home Assistant. Let's see if that can do what I want. For start, after reading the tutorial , I wanted to create a simple script that would use Firefly III REST API to read the current balance of my main account and then send that to Home Assistant as a sensor value, which then can be displayed on a dashboard. As a quick try I modified the provided hello_world.py that is included in the default AppDaemon installation:
import requests
from datetime import datetime
import appdaemon.plugins.hass.hassapi as hass
app_token = "<FIREFLY_PERSONAL_ACCESS_TOKEN>"
firefly_url = "<FIREFLY_URL>"
class HelloWorld(hass.Hass):
    def initialize(self):
        self.run_every(self.set_asset, "now", 60 * 60)
    def set_asset(self, kwargs):
        ent = self.get_entity("sensor.firefly3_asset_sparkasse_main")
        if not ent.exists():
            ent.add(
                state=0.0,
                attributes= 
                    "native_value": 0.0,
                    "native_unit_of_measurement": "EUR",
                    "state_class": "measurement",
                    "device_class": "monetary",
                    "current_balance_date": datetime.now(),
                 )
        r = requests.get(
            firefly_url + "/api/v1/accounts?type=asset",
            headers= 
                "Authorization": "Bearer " + app_token,
                "Accept": "application/vnd.api+json",
                "Content-Type": "application/json",
         )
        data = r.json()
        for account in data["data"]:
            if not "attributes" in account or "name" not in account["attributes"]:
                continue
            if account["attributes"]["name"] != "Sparkasse giro":
                continue
            self.log("Account :" + str(account["attributes"]))
            ent.set_state(
                state=account["attributes"]["current_balance"],
                attributes= 
                    "native_value": account["attributes"]["current_balance"],
                    "current_balance_date": datetime.fromisoformat(account["attributes"]["current_balance_date"]),
                 )
            self.log("Entity updated")
It uses a URL and personal access token to access Firefly III API, gets the asset accounts information, then extracts info about current balance and balance date of my main account and then creates and/or updates a "sensor" value into Home Assistant. This sensor is with metadata marked as a monetary value and as a measurement. This makes Home Assistant track this value in the database as a graphable changing value. I modified the file using the File Editor addon to edit the /config/appdaemon/apps/hello.py file. Each time the file is saved it is reloaded and logs can be seen in the AppDaemon Logs section - main_log for logging messages or error_log if there is a crash. Useful to know that requests library is included, but it hard to see in the docks what else is included or if there is an easy way to install extra Python packages. This is already a very nice basis for custom value insertion into Home Assistant - whatever you can with a Python script extract or calculate, you can also inject into Home Assistant. With even this simple approach you can monitor balances, budgets, piggy-banks, bill payment status and even sum of transactions in particular catories in a particular time window. Especially interesting data can be found in the insight section of the Firefly III API. The script above uses a trigger like self.run_every(self.set_asset, "now", 60 * 60) to simply run once per hour. The data in Firefly will not be updated too often anyway, at least not until we figure out how to make bank connection run automatically without user interaction and not screw up already existing transactions along the way. In theory a webhook API of the Firefly III could be used to trigger the data update instantly when any transaction is created or updated. Possibly even using Home Assistant webhook integration. Hmmm. Maybe. Who am I kiddind? I am going to make that work, for sure! :D But first - how about figuring out the future? So what I want to do? In short, I want to predict what will be the balance on my main account just before the next months salary comes in. To do this I would:
  • take the current balance of the main account
  • if this months salary is not paid out yet, then add that into the balance
  • deduct all still unpaid bills that are due between now and the target date
  • if the credit card account has not yet been reset to the main account, deduct current amount on the cards
  • if credit card account has been reset, but not from main account deducted yet, deduct the reset amount
To do that I need to use the Firefly API to read: current account info, status of all bills including next due date and amount, transfer transactions between credit cards and main account and something that would store the expected salary date and amount. Ideally I'd use a recurring transaction or a income bill for this, but Firefly is not really cooperating with that. The easiest would be just to hardcode that in the script itself. And this is what I have come up with so far. To make the development process easier, I separated put the params for the API key and salary info and app params for the month to predict for, and predict both this and next months balances at the same time. I edited the script locally with Neovim and also ran it locally with a few mocks, uploading to Home Assistant via the SSH addon when the local executions looked good. So what's next? Well, need to somewhat automate the sync with the bank (if at all possible). And for sure take a regular database and config backup :D

25 October 2023

Russ Allbery: Review: Going Infinite

Review: Going Infinite, by Michael Lewis
Publisher: W.W. Norton & Company
Copyright: 2023
ISBN: 1-324-07434-5
Format: Kindle
Pages: 255
My first reaction when I heard that Michael Lewis had been embedded with Sam Bankman-Fried working on a book when Bankman-Fried's cryptocurrency exchange FTX collapsed into bankruptcy after losing billions of dollars of customer deposits was "holy shit, why would you talk to Michael Lewis about your dodgy cryptocurrency company?" Followed immediately by "I have to read this book." This is that book. I wasn't sure how Lewis would approach this topic. His normal (although not exclusive) area of interest is financial systems and crises, and there is lots of room for multiple books about cryptocurrency fiascoes using someone like Bankman-Fried as a pivot. But Going Infinite is not like The Big Short or Lewis's other financial industry books. It's a nearly straight biography of Sam Bankman-Fried, with just enough context for the reader to follow his life. To understand what you're getting in Going Infinite, I think it's important to understand what sort of book Lewis likes to write. Lewis is not exactly a reporter, although he does explain complicated things for a mass audience. He's primarily a storyteller who collects people he finds fascinating. This book was therefore never going to be like, say, Carreyrou's Bad Blood or Isaac's Super Pumped. Lewis's interest is not in a forensic account of how FTX or Alameda Research were structured. His interest is in what makes Sam Bankman-Fried tick, what's going on inside his head. That's not a question Lewis directly answers, though. Instead, he shows you Bankman-Fried as Lewis saw him and was able to reconstruct from interviews and sources and lets you draw your own conclusions. Boy did I ever draw a lot of conclusions, most of which were highly unflattering. However, one conclusion I didn't draw, and had been dubious about even before reading this book, was that Sam Bankman-Fried was some sort of criminal mastermind who intentionally plotted to steal customer money. Lewis clearly doesn't believe this is the case, and with the caveat that my study of the evidence outside of this book has been spotty and intermittent, I think Lewis has the better of the argument. I am utterly fascinated by this, and I'm afraid this review is going to turn into a long summary of my take on the argument, so here's the capsule review before you get bored and wander off: This is a highly entertaining book written by an excellent storyteller. I am also inclined to believe most of it is true, but given that I'm not on the jury, I'm not that invested in whether Lewis is too credulous towards the explanations of the people involved. What I do know is that it's a fantastic yarn with characters who are too wild to put in fiction, and I thoroughly enjoyed it. There are a few things that everyone involved appears to agree on, and therefore I think we can take as settled. One is that Bankman-Fried, and most of the rest of FTX and Alameda Research, never clearly distinguished between customer money and all of the other money. It's not obvious that their home-grown accounting software (written entirely by one person! who never spoke to other people! in code that no one else could understand!) was even capable of clearly delineating between their piles of money. Another is that FTX and Alameda Research were thoroughly intermingled. There was no official reporting structure and possibly not even a coherent list of employees. The environment was so chaotic that lots of people, including Bankman-Fried, could have stolen millions of dollars without anyone noticing. But it was also so chaotic that they could, and did, literally misplace millions of dollars by accident, or because Bankman-Fried had problems with object permanence. Something that was previously less obvious from news coverage but that comes through very clearly in this book is that Bankman-Fried seriously struggled with normal interpersonal and societal interactions. We know from multiple sources that he was diagnosed with ADHD and depression (Lewis describes it specifically as anhedonia, the inability to feel pleasure). The ADHD in Lewis's account is quite severe and does not sound controlled, despite medication; for example, Bankman-Fried routinely played timed video games while he was having important meetings, forgot things the moment he stopped dealing with them, was constantly on his phone or seeking out some other distraction, and often stimmed (by bouncing his leg) to a degree that other people found it distracting. Perhaps more tellingly, Bankman-Fried repeatedly describes himself in diary entries and correspondence to other people (particularly Caroline Ellison, his employee and on-and-off secret girlfriend) as being devoid of empathy and unable to access his own emotions, which Lewis supports with stories from former co-workers. I'm very hesitant to diagnose someone via a book, but, at least in Lewis's account, Bankman-Fried nearly walks down the symptom list of antisocial personality disorder in his own description of himself to other people. (The one exception is around physical violence; there is nothing in this book or in any of the other reporting that I've seen to indicate that Bankman-Fried was violent or physically abusive.) One of the recurrent themes of this book is that Bankman-Fried never saw the point in following rules that didn't make sense to him or worrying about things he thought weren't important, and therefore simply didn't. By about a third of the way into this book, before FTX is even properly started, very little about its eventual downfall will seem that surprising. There was no way that Sam Bankman-Fried was going to be able to run a successful business over time. He was extremely good at probabilistic trading and spotting exploitable market inefficiencies, and extremely bad at essentially every other aspect of living in a society with other people, other than a hit-or-miss ability to charm that worked much better with large audiences than one-on-one. The real question was why anyone would ever entrust this man with millions of dollars or decide to work for him for longer than two weeks. The answer to those questions changes over the course of this story. Later on, it was timing. Sam Bankman-Fried took the techniques of high frequency trading he learned at Jane Street Capital and applied them to exploiting cryptocurrency markets at precisely the right time in the cryptocurrency bubble. There was far more money than sense, the most ruthless financial players were still too leery to get involved, and a rising tide was lifting all boats, even the ones that were piles of driftwood. When cryptocurrency inevitably collapsed, so did his businesses. In retrospect, that seems inevitable. The early answer, though, was effective altruism. A full discussion of effective altruism is beyond the scope of this review, although Lewis offers a decent introduction in the book. The short version is that a sensible and defensible desire to use stronger standards of evidence in evaluating charitable giving turned into a bizarre navel-gazing exercise in making up statistical risks to hypothetical future people and treating those made-up numbers as if they should be the bedrock of one's personal ethics. One of the people most responsible for this turn is an Oxford philosopher named Will MacAskill. Sam Bankman-Fried was already obsessed with utilitarianism, in part due to his parents' philosophical beliefs, and it was a presentation by Will MacAskill that converted him to the effective altruism variant of extreme utilitarianism. In Lewis's presentation, this was like joining a cult. The impression I came away with feels like something out of a science fiction novel: Bankman-Fried knew there was some serious gap in his thought processes where most people had empathy, was deeply troubled by this, and latched on to effective altruism as the ethical framework to plug into that hole. So much of effective altruism sounds like a con game that it's easy to think the participants are lying, but Lewis clearly believes Bankman-Fried is a true believer. He appeared to be sincerely trying to make money in order to use it to solve existential threats to society, he does not appear to be motivated by money apart from that goal, and he was following through (in bizarre and mostly ineffective ways). I find this particularly believable because effective altruism as a belief system seems designed to fit Bankman-Fried's personality and justify the things he wanted to do anyway. Effective altruism says that empathy is meaningless, emotion is meaningless, and ethical decisions should be made solely on the basis of expected value: how much return (usually in safety) does society get for your investment. Effective altruism says that all the things that Sam Bankman-Fried was bad at were useless and unimportant, so he could stop feeling bad about his apparent lack of normal human morality. The only thing that mattered was the thing that he was exceptionally good at: probabilistic reasoning under uncertainty. And, critically to the foundation of his business career, effective altruism gave him access to investors and a recruiting pool of employees, things he was entirely unsuited to acquiring the normal way. There's a ton more of this book that I haven't touched on, but this review is already quite long, so I'll leave you with one more point. I don't know how true Lewis's portrayal is in all the details. He took the approach of getting very close to most of the major players in this drama and largely believing what they said happened, supplemented by startling access to sources like Bankman-Fried's personal diary and Caroline Ellis's personal diary. (He also seems to have gotten extensive information from the personal psychiatrist of most of the people involved; I'm not sure if there's some reasonable explanation for this, but based solely on the material in this book, it seems to be a shocking breach of medical ethics.) But Lewis is a storyteller more than he's a reporter, and his bias is for telling a great story. It's entirely possible that the events related here are not entirely true, or are skewed in favor of making a better story. It's certainly true that they're not the complete story. But, that said, I think a book like this is a useful counterweight to the human tendency to believe in moral villains. This is, frustratingly, a counterweight extended almost exclusively to higher-class white people like Bankman-Fried. This is infuriating, but that doesn't make it wrong. It means we should extend that analysis to more people. Once FTX collapsed, a lot of people became very invested in the idea that Bankman-Fried was a straightforward embezzler. Either he intended from the start to steal everyone's money or, more likely, he started losing money, panicked, and stole customer money to cover the hole. Lots of people in history have done exactly that, and lots of people involved in cryptocurrency have tenuous attachments to ethics, so this is a believable story. But people are complicated, and there's also truth in the maxim that every villain is the hero of their own story. Lewis is after a less boring story than "the crook stole everyone's money," and that leads to some bias. But sometimes the less boring story is also true. Here's the thing: even if Sam Bankman-Fried never intended to take any money, he clearly did intend to mix customer money with Alameda Research funds. In Lewis's account, he never truly believed in them as separate things. He didn't care about following accounting or reporting rules; he thought they were boring nonsense that got in his way. There is obvious criminal intent here in any reading of the story, so I don't think Lewis's more complex story would let him escape prosecution. He refused to follow the rules, and as a result a lot of people lost a lot of money. I think it's a useful exercise to leave mental space for the possibility that he had far less obvious reasons for those actions than that he was a simple thief, while still enforcing the laws that he quite obviously violated. This book was great. If you like Lewis's style, this was some of the best entertainment I've read in a while. Highly recommended; if you are at all interested in this saga, I think this is a must-read. Rating: 9 out of 10

22 October 2023

Aigars Mahinovs: Figuring out finances part 3

So now that I have something that looks very much like a budgeting setup going, I am going to .. delete it! Why? Well, at the end of the last part of this, the Firefly III instance was running on a tiny Debian server in a Docker container right next to another Docker container that is running the main user of this server - a Home Assistant instance that has been managing my home for several years already. So why change that? See, there is one bit of knowledge that is very crucial to your Home Assistant experience, which is not really emphasised enough in the Home Assistant documentation. In fact back when I was getting into the Home Assistant both the main documentation and basically all the guides around were just coming off the hype of Docker disrupting everything and that is a big reason why everyone suggested to install and use Home Assistant as a Docker container on top of any kind of stable OS. In fact I used to run it for years on my TerraMaster NAS, just so that I don't have a separate home server running 24/7 at home and just have everything inside the very compact NAS case. So here is the thing you NEED to know - Home Assistant Container is DEMO version of Home Assistant! If you want to have a full Home Assistant experience and use the knowledge of the huge community around the HA space, you have to use the Home Assistant OS. Ideally on dedicated hardware. Ideally on HA Green box, but any tiny PC would also work great. Raspberry Pi 4+ is common, but quite weak as the network size grows and especially the SD card for storage gets old very fast. Get a real small x86 PC with at least 4Gb RAM and a NVME SSD (eMMC is fine too). You want to have an Ethernet port and a few free USB ports. I would also suggest immediately getting HA SkyConnect adapter that can do Zigbee networking and will do Matter soon (tm). I am making do with a SonOff Zigbee gateway, but it is quite hacky to get working and your whole Zigbee communication breaks down if the WiFi goes down - suboptimal. So I took a backup of the Home Assistant instance using it's build-in tools. I took an export of my fully configured Firefly III instance and proceeded to wipe the drive of the NUC. That was not a smart idea. :D On the Home Assitant side I was really frustrated by the documentation that was really focused on users that are (likely) using Windows and are using an SD card in something like Raspberry Pi to get Home Assistant OS running. It recommended downloading Etcher to write the image to the boot medium. That is a really weird piece of software that managed to actually crash consistently when I was trying to run it from Debian Live or Ubuntu Live on my NUC. It took me way too long to give up and try something much simpler - dd. xzcat haos_generic-x86-64-11.0.img.xz dd of=/dev/mmcblk0 bs=1M That just worked, prefectly and really fast. If you want to use a GUI in a live environment, then just using the gnome-disk-utility ("Disks" in Gnome menu) and using the "Restore Disk Image ..." on a partition would work just as well. It even supports decompressing the XZ images directly while writing. But that image is small, will it not have a ton of unused disk space behind the fixed install partition? Yes, it will ... until first boot. The HA OS takes over the empty space after its install partition on the first boot-up and just grows its main partition to take up all the remaining space. Smart. After first boot is completed, the first boot wizard can be accessed via your web browser and one of the prominent buttons there is restoring from backup. So you just give it the backup file and wait. Sadly the restore does not actually give any kind of progress, so your only way to figure out when it is done is opening the same web adress in another browser tab and refresh periodically - after restoring from backup it just boots into the same config at it had before - all the settings, all the devices, all the history is preserved. Even authentification tokens are preserved so if yu had a Home Assitant Mobile installed on your phone (both for remote access and to send location info and phone state, like charging, to HA to trigger automations) then it will just suddenly start working again without further actions needed from your side. That is an almost perfect backup/restore experience. The first thing you get for using the OS version of HA is easy automatic update that also automatically takes a backup before upgrade, so if anything breaks you can roll back with one click. There is also a command-line tool that allows to upgrade, but also downgrade ha-core and other modules. I had to use it today as HA version 23.10.4 actually broke support for the Sonoff bridge that I am using to control Zigbee devices, which are like 90% of all smart devices in my home. Really helpful stuff, but not a must have. What is a must have and that you can (really) only get with Home Assistant Operating System are Addons. Some addons are just normal servers you can run alongside HA on the same HA OS server, like MariaDB or Plex or a file server. That is not the most important bit, but even there the software comes pre-configured to use in a home server configuration and has a very simple config UI to pre-configure key settings, like users, passwords and database accesses for MariaDB - you can litereally in a few clicks and few strings make serveral users each with its own access to its own database. Couple more clicks and the DB is running and will be kept restarted in case of failures. But the real gems in the Home Assistant Addon Store are modules that extend Home Assitant core functionality in way that would be really hard or near impossible to configure in Home Assitant Container manually, especially because no documentation has ever existed for such manual config - everyone just tells you to install the addon from HA Addon store or from HACS. Or you can read the addon metadata in various repos and figure out what containers it actually runs with what settings and configs and what hooks it puts into the HA Core to make them cooperate. And then do it all over again when a new version breaks everything 6 months later when you have already forgotten everything. In the Addons that show up immediately after installation are addons to install the new Matter server, a MariaDB and MQTT server (that other addons can use for data storage and message exchange), Z-Wave support and ESPHome integration and very handy File manager that includes editors to edit Home Assitant configs directly in brower and SSH/Terminal addon that boht allows SSH connection and also a web based terminal that gives access to the OS itself and also to a comand line interface, for example, to do package downgrades if needed or see detailed logs. And also there is where you can get the features that are the focus this year for HA developers - voice enablers. However that is only a beginning. Like in Debian you can add additional repositories to expand your list of available addons. Unlike Debian most of the amazing software that is available for Home Assistant is outside the main, official addon store. For now I have added the most popular addon repository - HACS (Home Assistant Community Store) and repository maintained by Alexbelgium. The first includes things like NodeRED (a workflow based automation programming UI), Tailscale/Wirescale for VPN servers, motionEye for CCTV control, Plex for home streaming. HACS also includes a lot of HA UI enhacement modules, like themes, custom UI control panels like Mushroom or mini-graph-card and integrations that provide more advanced functions, but also require more knowledge to use, like Local Tuya - that is harder to set up, but allows fully local control of (normally) cloud-based devices. And it has AppDaemon - basically a Python based automation framework where you put in Python scrips that get run in a special environment where they get fed events from Home Assistant and can trigger back events that can control everything HA can and also do anything Python can do. This I will need to explore later. And the repository by Alex includes the thing that is actually the focus of this blog post (I know :D) - Firefly III addon and Firefly Importer addon that you can then add to your Home Assistant OS with a few clicks. It also has all kinds of addons for NAS management, photo/video server, book servers and Portainer that lets us setup and run any Docker container inside the HA OS structure. HA OS will detect this and warn you about unsupported processes running on your HA OS instance (nice security feature!), but you can just dismiss that. This will be very helpful very soon. This whole environment of OS and containers and apps really made me think - what was missing in Debian that made the talented developers behind all of that to spend the immense time and effor to setup a completely new OS and app infrastructure and develop a completel paraller developer community for Home Assistant apps, interfaces and configurations. Is there anything that can still be done to make HA community and the general open source and Debian community closer together? HA devs are not doing anything wrong: they are using the best open source can provide, they bring it to people whould could not install and use it otherwise, they are contributing fixes and improvements as well. But there must be some way to do this better, together. So I installed MariaDB, create a user and database for Firefly. I installed Firefly III and configured it to use the MariaDB with the web config UI. When I went into the Firefly III web UI I was confronted with the normal wizard to setup a new instance. And no reference to any backup restore. Hmm, ok. Maybe that goes via the Importer? So I make an access token again, configured the Importer to use that, configured the Nordlinger bank connection settings. Then I tried to import the export that I downloaded from Firefly III before. The importer did not auto-recognose the format. Turns out it is just a list of transactions ... It can only be barely useful if you first manually create all the asset accounts with the same names as before and even then you'll again have to deal with resolving the problem of transfers showing up twice. And all of your categories (that have not been used yet) are gone, your automation rules and bills are gone, your budgets and piggy banks are gone. Boooo. It will be easier for me to recreate my account data from bank exports again than to resolve data in that transaction export. Turns out that Firefly III documenation explicitly recommends making a mysqldump of your own and not rely on anything in the app itself for backup purposes. Kind of sad this was not mentioned in the export page that sure looked a lot like a backup :D After doing all that work all over again I needed to make something new not to feel like I wasted days of work for no real gain. So I started solving a problem I had for a while already - how do I add cash transations to the system when I am out of the house with just my phone in the hand? So far my workaround has been just sending myself messages in WhatsApp with the amount and description of any cash expenses. Two solutions are possible: app and bot. There are actually multiple Android-based phone apps that work with Firefly III API to do full financial management from the phone. However, after trying it out, that is not what I will be using most of the time. First of all this requires your Firefly III instance to be accessible from the Internet. Either via direct API access using some port forwarding and secured with HTTPS and good access tokens, or via a VPN server redirect that is installed on both HA and your phone. Tailscale was really easy to get working. But the power has its drawbacks - adding a new cash transaction requires opening the app, choosing new transaction view, entering descriptio, amount, choosing "Cash" as source account and optionally choosing destination expense account, choosing category and budget and then submitting the form to the server. Sadly none of that really works if you have no Internet or bad Internet at the place where you are using cash. And it's just too many steps. Annoying. An easier alternative is setting up a Telegram bot - it is running in a custom Docker container right next to your Firefly (via Portainer) and you talk to it via a custom Telegram chat channel that you create very easily and quickly. And then you can just tell it "Coffee 5" and it will create a transaction from the (default) cash account in 5 amount with description "Coffee". This part also works if you are offline at the moment - the bot will receive the message once you get back online. You can use Telegram bot menu system to edit the transaction to add categories or expense accounts, but this part only work if you are online. And the Firefly instance does not have to be online at all. Really nifty. So next week I will need to write up all the regular payments as bills in Firefly (again) and then I can start writing a Python script to predict my (financial) future!

Russell Coker: Brother MFC-J4440DW Printer

I just had to setup a Brother MFC-J4440DW for a relative. They were replacing an old HP laser printer that mysteriously stopped printing as dark as it should, I don t know whether the HP printer had worn out or if the HP firmware decided to hobble it to make them buy a new printer. In either case HP is well known for shady behaviour with their printer firmware and should be avoided. The new Brother printer has problems when using wifi and auto DNS. I don t know how much of that was due to the printer itself and how much was due to the wifi AP provided by Foxtel. Anyway it works better with Ethernet and a fixed address (the wifi AP didn t allow me to set a fixed address). I think the main thing was configuring CUPS to connect via the IP address and not use Avahi etc. One problem I had with printing was that programs like Chrome and LibreOffice would hang for about a minute before printing, that turned out to be due to /etc/cups/lpoptions having the old printer (which had been removed) listed as the default. It would be nice if the web configuration for cups would change that when I set the default printer. CUPS doesn t seem to support USB printing. If it is possible to get this printer to print via USB then I welcome a comment describing how to do it. Scanning only seems to work on Ethernet not on USB, the command for scanning that I ended up with was scanimage -d escl:http://10.0.0.3:80 . Again I welcome comments from anyone who has had success in scanning via USB. There are probably some Linux users who would find it really inconvenient to setup a network interface specifically for printing. It s easy for me as I have a pile of spare ethernet cards and a box of cables but some people would have to buy this. Also it s disappointing that Brother didn t include an Ethernet cable or a USB cable in the box. But if that makes it cheaper I can deal with that. The resolution for scanning is only 832*1163 and it s black and white, I think that generally scanning in printers is a bad idea, taking a photo with a phone is a better way of scanning documents. Generally this printer works well and is cheap at only $299, a price for disposable hardware by today s standards. There are Debian packages from Brother for the printer. The scanner package looks like it just configures scanimage, and I m not sure whether the stock version of CUPS in Debian will do it without the Brother package. One thing I found interesting is that the package mfcj4440dwpdrv has the following shell code in the postinst to label for SE Linux:
if [ "$(which semanage 2> /dev/null)" != '' ];then
semanage fcontext -a -t cupsd_rw_etc_t '/opt/brother/Printers/mfcj4440dw/inf(/.*)?'
semanage fcontext -a -t bin_t          '/opt/brother/Printers/mfcj4440dw/lpd(/.*)?'
semanage fcontext -a -t bin_t          '/opt/brother/Printers/mfcj4440dw/cupswrapper(/.*)?'
if [ "$(which restorecon 2> /dev/null)" != '' ];then
restorecon -R /opt/brother/Printers/mfcj4440dw
fi
fi
This is the first time I ve seen a Debian package from a hardware vendor with SE Linux specific code. I can t just add those rules to the Debian policy as that would make the semanage commands fail to add an identical context spec will break the postinst. In the latest policy I m uploading to Debian/Unstable (version 2.20231010-1) there are the following 3 lines to deal with this, the first was already there for some time and the other 2 I just added:
/opt/brother/Printers/([^/]+/)?inf(/.*)?        gen_context(system_u:object_r:cupsd_rw_etc_t,s0)
/opt/brother/Printers/[^/]+/lpd(/.*)?   gen_context(system_u:object_r:bin_t,s0)
/opt/brother/Printers/[^/]+/cupswrapper(/.*)?   gen_context(system_u:object_r:bin_t,s0)
The Brother employee(s) who added the SE Linux code to their package are welcome to connect to me on LinkedIn.

21 October 2023

Russell Coker: More About the PineTime

Since my initial review of the PineTime 10 days ago [1] I ve used it in more situations. My initial tests were done connecting to a Huawei Nova 7i [2], I am now using it with a Huawei Mate 10 Pro. I ve also upgraded the PineTime from version 1.11 (from memory) of the Infinitime software that runs on the watch to version 1.13 [3]. To upgrade it I had to download the file pinetime-mcuboot-app-dfu-1.13.0.zip to the Android phone and then use the File Installer option of the GadgetBridge Android app to upload it. The zip file does NOT need to be extracted first, I don t know if GadgetBridge extracts it before upload or if the PineTime firmware has a copy of unzip, but it just works. Version 1.13 is purported to take less battery, I haven t directly verified this as I turned on the new feature of measuring my pulse 24*7 which significantly increases battery use. The end result is that the battery is being used up at about the same rate as before, overall adding a new battery-hungry feature while reducing battery use for other things to compensate is a good thing and strongly suggests that battery use has decreased overall. I have noticed that now with a different phone and different version of the firmware it doesn t reconnect as reliably. Sometimes I need to turn bluetooth on the watch off and on before it works (which indicates an issue with the firmware) and sometimes I need to turn bluetooth off and on on the phone which indicates a phone issue. Also I often unlock my phone to find the GadgetBridge notification saying that it s disconnected and it usually connects fine, but I get the impression it s often disconnected. Does the Mate 10 Pro have a problem that triggers a bug in the PineTime? Does the 1.13 version of InfiniTime have a problem that triggers a bug in the Mate 10 Pro? Are they both independently buggy? Is the new version of InfiniTime just disconnecting when it s not doing stuff to save battery and triggering bugs that weren t obvious before? I ve tested the media control which basically works, sometimes it gets out of sync and displays the name of the previous track which is annoying. The PineTime is IP67 rated and there are reports on Reddit of people wearing it in the shower and swimming pool. I wouldn t recommend those things although it should work OK. It might be an option for controlling music when in the bath or when having a pool party. When the watch is running normally and displays a new notification it s not possible to swipe it away. You have to go to the notifications menu afterwards to swipe them which I find annoying. Also the notification of an inbound call remains in the notification list indefinitely while I think a more appropriate action is to have it disappear in an amount of time where it s already been answered or gone to voicemail. Voicemail timeouts are as low as 15 seconds so having the notification disappear after 1 minute would be reasonable. I have configured my PineTime to take 2 taps on the screen to wake up. I previously had it set to 1 tap and had problems with accidentally doing something it registered as a tap while in bed and waking me up. Also I found that if I want to turn the screen on when my hands are dirty so I don t want to touch it with a finger then tapping it on my nose works well. Apparently it is programmed to ignore taps on large areas so I can t wake it with my elbow. I ve setup a PineTime for an elderly relative who is greatly enjoying it. I don t expect them to flash new firmware or do any other complex things, but they are doing well with using the device. They are considering getting a different band as they don t like rubber. I m sure their local jeweler has some leather and metal bands that could fit. There is a design on Thiniverse for a PineTime case [4], this could be used for making an adaptor to fit a PineTime to a greatly different type of band, an instrument console, etc. Generally I think the PineTime is an OK smart watch for someone who s not into FOSS for it s own sake. My relative could have been happy with a slightly cheaper watch, but it s still significantly cheaper than the Samsung and Apple options so it s not particularly expensive. A benefit for them is that having the same type of SmartWatch as me they will get better tech support.

15 October 2023

Aigars Mahinovs: Figuring out finances part 2

A week ago I started to migrate my financial planning from a closed source system to a new system based on an open source, self-hosted solution. Main candidate is Firefly III - a relatively simple financial planner with a rather rich feature set and a solid user base and developer support. Starting it up with a Docker-Compose file was quite easy, following the official documentation. The same Compose file also managed the MySQL database, the importer app and a cron container for regular imports. The separate importer app allows both imports from CSV files and also from external bank account connection services. For whatever weird reason both of those services support exporting data from my regular bank accounts, but not from my credit cards for exactly the same bank. So for those cards I would need to periodically download CVS transaction exports and feed them into the importer. The combination of the cron container and the importer app allows for both of these functions. To do this you first do the import via the Web UI first and configure all the mappings - configure file and date formats, map account names in the bank output to account names that you added in Firefly, configure what otehr columns mean and what is the mapping of other values, like expense and income accounts. At the end of the process you can download a json file representing all the settings of the import you just did. Putting such a json config file in the input folder of the cron container and telling it to do an import (weekly, for example) would do such import periodically. Putting a credit card CSV file along with a config file for credit card import would also auto-import that. So far so good. However, when I tried importing exports from MoneyWiz or even when I tried re-creating account history directly from the bank data, I hit a very annoying problem. Transfers. Thing is detecting transfers between the real (asset) accounts that you are managing is really essential. For one those are not real expenses and incomes, so failing to mark them as transfers would show weird income/expense numbers. But if you do detect them as transfers and correctly map the destination account, but fail to match the transations between another you get a double-transaction. This becomes really hard when transactions happen on different dates and have different descriptions. So you get both a +1000 transaction "Credit card reset" on 14.09.2023 in the credit card account and a -1000$ transaction "Repayment of own credit card" on 24.09.2023 in the main account of the bank. Matching them to recognise that it is just one transfer and not two is ... non-trivial. The best solution I could come up with so far is to always map the "Opposing account name" for such transfers to a virtual "Transfers" asset account. That has the benefit of being actually able to correctly represent transfers that take several days to move between accounts and showing you how much money is still in transit at any point in time. So after I figured this out, finally the account balances started matching up with reality. Setting up spending categories required another change - the author of the Firefly III does not like complexity so it does not support nesting categories. Categories can only be in a single, flat list. It is suggested that if you do need to track multiple categories and also their combination, then category groups might help you. I will survive for now by simplifying the categories that I do actually use. Might actually make the reports more usable. A new feature for me will be the ability to use automation rules to assign transactions to categories based on their contents, like expense accounts of keywords in descriptions. Setting up regular bills (with matching rules to assign incoming transactions to those bills) is another feature that is very important to me. The feature itself works just fine in Firefly III, but it has two restrictions that the author of the software does not actually want to be changed. For one it can not be used to track prodictable incomes (like salary), presumably because it is only there for bills (subscriptions in v3 UI). And for other, there is nothing in the base software that actually uses the data from bills to look forward. The author does not like to try to predict the future. Which for me is basically the one of two reasons to use this kind of software at all. I want to know - given all manually entered regular and 100% predictable expenses and incomes, what will be the state of my accounts at particular date? It seems that to get at that I will need to write my own oracle script using the rich Firefly III API. The last question I had for this week was - how will I enter a new cash puchace of potatoes on a farmers market into the system that sits in a private server in my home network? Turns out there are actually multiple Android apps for Firefly III that can be easily used for this using a robust OAuth or shared token authentification. Except the web UI needs to be exposed online for this to work (and ideally protected by HTTPS). Other users have also created Telegram bots that allow using chat messages to create transaction entries. This is a bit harder to use and more narrow scope, but should be easier to setup. Will have to try both apporaches. But before I really get going on this, I need to fix another thing that I have been postponing for a while: I will need to migrate my Home Assistant installation from a Docker container installation to a Home Assistant OS installation so that I can install Addons, including Firefly III, MySQL and Portainer to have a bit more organised and less hand-knitted home server setup. Let's see how that goes next week :D

12 October 2023

Jonathan McDowell: Installing Debian on the BananaPi M2 Zero

My previously mentioned C.H.I.P. repurposing has been partly successful; I ve found a use for it (which I still need to write up), but unfortunately it s too useful and the fact it s still a bit flaky has become a problem. I spent a while trying to isolate exactly what the problem is (I m still seeing occasional hard hangs with no obvious debug output in the logs or on the serial console), then realised I should just buy one of the cheap ARM SBC boards currently available. The C.H.I.P. is based on an Allwinner R8, which is a single ARM v7 core (an A8). So it s fairly low power by today s standards and it seemed pretty much any board would probably do. I considered a Pi 2 Zero, but couldn t be bothered trying to find one in stock at a reasonable price (I ve had one on backorder from CPC since May 2022, and yes, I know other places have had them in stock since but I don t need one enough to chase and I m now mostly curious about whether it will ever ship). As the title of this post gives away, I settled on a Banana Pi BPI-M2 Zero, which is based on an Allwinner H3. That s a quad-core ARM v7 (an A7), so a bit more oompfh than the C.H.I.P. All in all it set me back 25, including a set of heatsinks that form a case around it. I started with the vendor provided Debian SD card image, which is based on Debian 9 (stretch) and so somewhat old. I was able to dist-upgrade my way through buster and bullseye, and end up on bookworm. I then discovered the bookworm 6.1 kernel worked just fine out of the box, and even included a suitable DTB. Which got me thinking about whether I could do a completely fresh Debian install with minimal tweaking. First thing, a boot loader. The Allwinner chips are nice in that they ll boot off SD, so I just needed a suitable u-boot image. Rather than go with the vendor image I had a look at mainline and discovered it had support! So let s build a clean image:
noodles@buildhost:~$ mkdir ~/BPI
noodles@buildhost:~$ cd ~/BPI
noodles@buildhost:~/BPI$ ls
noodles@buildhost:~/BPI$ git clone https://source.denx.de/u-boot/u-boot.git
Cloning into 'u-boot'...
remote: Enumerating objects: 935825, done.
remote: Counting objects: 100% (5777/5777), done.
remote: Compressing objects: 100% (1967/1967), done.
remote: Total 935825 (delta 3799), reused 5716 (delta 3769), pack-reused 930048
Receiving objects: 100% (935825/935825), 186.15 MiB   2.21 MiB/s, done.
Resolving deltas: 100% (785671/785671), done.
noodles@buildhost:~/BPI$ mkdir u-boot-build
noodles@buildhost:~/BPI$ cd u-boot
noodles@buildhost:~/BPI/u-boot$ git checkout v2023.07.02
...
HEAD is now at 83cdab8b2c Prepare v2023.07.02
noodles@buildhost:~/BPI/u-boot$ make O=../u-boot-build bananapi_m2_zero_defconfig
  HOSTCC  scripts/basic/fixdep
  GEN     Makefile
  HOSTCC  scripts/kconfig/conf.o
  YACC    scripts/kconfig/zconf.tab.c
  LEX     scripts/kconfig/zconf.lex.c
  HOSTCC  scripts/kconfig/zconf.tab.o
  HOSTLD  scripts/kconfig/conf
#
# configuration written to .config
#
make[1]: Leaving directory '/home/noodles/BPI/u-boot-build'
noodles@buildhost:~/BPI/u-boot$ cd ../u-boot-build/
noodles@buildhost:~/BPI/u-boot-build$ make CROSS_COMPILE=arm-linux-gnueabihf-
  GEN     Makefile
scripts/kconfig/conf  --syncconfig Kconfig
...
  LD      spl/u-boot-spl
  OBJCOPY spl/u-boot-spl-nodtb.bin
  COPY    spl/u-boot-spl.bin
  SYM     spl/u-boot-spl.sym
  MKIMAGE spl/sunxi-spl.bin
  MKIMAGE u-boot.img
  COPY    u-boot.dtb
  MKIMAGE u-boot-dtb.img
  BINMAN  .binman_stamp
  OFCHK   .config
noodles@buildhost:~/BPI/u-boot-build$ ls -l u-boot-sunxi-with-spl.bin
-rw-r--r-- 1 noodles noodles 494900 Aug  8 08:06 u-boot-sunxi-with-spl.bin
I had the advantage here of already having a host setup to cross build armhf binaries, but this was all done on a Debian bookworm host with packages from main. I ve put my build up here in case it s useful to someone - everything else below can be done on a normal x86_64 host. Next I needed a Debian installer. I went for the netboot variant - although I was writing it to SD rather than TFTP booting I wanted as much as possible to come over the network.
noodles@buildhost:~/BPI$ wget https://deb.debian.org/debian/dists/bookworm/main/installer-armhf/20230607%2Bdeb12u1/images/netboot/netboot.tar.gz
...
2023-08-08 10:15:03 (34.5 MB/s) -  netboot.tar.gz  saved [37851404/37851404]
noodles@buildhost:~/BPI$ tar -axf netboot.tar.gz
Then I took a suitable microSD card and set it up with a 500M primary VFAT partition, leaving the rest for Linux proper. I could have got away with a smaller VFAT partition but I d initially thought I might need to put some more installation files on it.
noodles@buildhost:~/BPI$ sudo fdisk /dev/sdb
Welcome to fdisk (util-linux 2.38.1).
Changes will remain in memory only, until you decide to write them.
Be careful before using the write command.
Command (m for help): o
Created a new DOS (MBR) disklabel with disk identifier 0x793729b3.
Command (m for help): n
Partition type
   p   primary (0 primary, 0 extended, 4 free)
   e   extended (container for logical partitions)
Select (default p):
Using default response p.
Partition number (1-4, default 1):
First sector (2048-60440575, default 2048):
Last sector, +/-sectors or +/-size K,M,G,T,P  (2048-60440575, default 60440575): +500M
Created a new partition 1 of type 'Linux' and of size 500 MiB.
Command (m for help): t
Selected partition 1
Hex code or alias (type L to list all): c
Changed type of partition 'Linux' to 'W95 FAT32 (LBA)'.
Command (m for help): n
Partition type
   p   primary (1 primary, 0 extended, 3 free)
   e   extended (container for logical partitions)
Select (default p):
Using default response p.
Partition number (2-4, default 2):
First sector (1026048-60440575, default 1026048):
Last sector, +/-sectors or +/-size K,M,G,T,P  (534528-60440575, default 60440575):
Created a new partition 2 of type 'Linux' and of size 28.3 GiB.
Command (m for help): w
The partition table has been altered.
Calling ioctl() to re-read partition table.
Syncing disks.
$ sudo mkfs -t vfat -n BPI-UBOOT /dev/sdb1
mkfs.fat 4.2 (2021-01-31)
The bootloader image gets written 8k into the SD card (our first partition starts at sector 2048, i.e. 1M into the device, so there s plenty of space here):
noodles@buildhost:~/BPI$ sudo dd if=u-boot-build/u-boot-sunxi-with-spl.bin of=/dev/sdb bs=1024 seek=8
483+1 records in
483+1 records out
494900 bytes (495 kB, 483 KiB) copied, 0.0282234 s, 17.5 MB/s
Copy the Debian installer files onto the VFAT partition:
noodles@buildhost:~/BPI$ cp -r debian-installer/ /media/noodles/BPI-UBOOT/
Unmount the SD from the build host, pop it into the M2 Zero, boot it up while connected to the serial console, hit a key to stop autoboot and tell it to boot the installer:
U-Boot SPL 2023.07.02 (Aug 08 2023 - 09:05:44 +0100)
DRAM: 512 MiB
Trying to boot from MMC1
U-Boot 2023.07.02 (Aug 08 2023 - 09:05:44 +0100) Allwinner Technology
CPU:   Allwinner H3 (SUN8I 1680)
Model: Banana Pi BPI-M2-Zero
DRAM:  512 MiB
Core:  60 devices, 17 uclasses, devicetree: separate
WDT:   Not starting watchdog@1c20ca0
MMC:   mmc@1c0f000: 0, mmc@1c10000: 1
Loading Environment from FAT... Unable to read "uboot.env" from mmc0:1...
In:    serial
Out:   serial
Err:   serial
Net:   No ethernet found.
Hit any key to stop autoboot:  0
=> setenv dibase /debian-installer/armhf
=> fatload mmc 0:1 $ kernel_addr_r  $ dibase /vmlinuz
5333504 bytes read in 225 ms (22.6 MiB/s)
=> setenv bootargs "console=ttyS0,115200n8"
=> fatload mmc 0:1 $ fdt_addr_r  $ dibase /dtbs/sun8i-h2-plus-bananapi-m2-zero.dtb
25254 bytes read in 7 ms (3.4 MiB/s)
=> fdt addr $ fdt_addr_r  0x40000
Working FDT set to 43000000
=> fatload mmc 0:1 $ ramdisk_addr_r  $ dibase /initrd.gz
31693887 bytes read in 1312 ms (23 MiB/s)
=> bootz $ kernel_addr_r  $ ramdisk_addr_r :$ filesize  $ fdt_addr_r 
Kernel image @ 0x42000000 [ 0x000000 - 0x516200 ]
## Flattened Device Tree blob at 43000000
   Booting using the fdt blob at 0x43000000
Working FDT set to 43000000
   Loading Ramdisk to 481c6000, end 49fffc3f ... OK
   Loading Device Tree to 48183000, end 481c5fff ... OK
Working FDT set to 48183000
Starting kernel ...
At this point the installer runs and you can do a normal install. Well, except the wifi wasn t detected, I think because the netinst images don t include firmware. I spent a bit of time trying to figure out how to include it but ultimately ended up installing over a USB ethernet dongle, which Just Worked and was less faff. Installing firmware-brcm80211 once installation completed allowed the built-in wifi to work fine. After install you need to configure u-boot to boot without intervention. At the u-boot prompt (i.e. after hitting a key to stop autoboot):
=> setenv bootargs "console=ttyS0,115200n8 root=LABEL=BPI-ROOT ro"
=> setenv bootcmd 'ext4load mmc 0:2 $ fdt_addr_r  /boot/sun8i-h2-plus-bananapi-m2-zero.dtb ; fdt addr $ fdt_addr_r  0x40000 ; ext4load mmc 0:2 $ kernel_addr_r  /boot/vmlinuz ; ext4load mmc 0:2 $ ramdisk_addr_r  /boot/initrd.img ; bootz $ kernel_addr_r  $ ramdisk_addr_r :$ filesize  $ fdt_addr_r '
=> saveenv
Saving Environment to FAT... OK
=> reset
This is assuming you have /boot on partition 2 on the SD - I left the first partition as VFAT (that s where the u-boot environment will be saved) and just used all of the rest as a single ext4 partition. I did have to do an e2label /dev/sdb2 BPI-ROOT to label / appropriately; otherwise I occasionally saw the SD card appear as mmc1 for Linux (I m guessing due to asynchronous boot order with the wifi). You should now find the device boots without intervention.

6 October 2023

Emanuele Rocca: Custom Debian Installer and Kernel on a USB stick

There are many valid reasons to create a custom Debian Installer image. You may need to pass some special arguments to the kernel, use a different GRUB version, automate the installation by means of preseeding, use a custom kernel, or modify the installer itself.
If you have a EFI system, which is probably the case in 2023, there is no need to learn complex procedures in order to create a custom Debian Installer stick.
The source of many frustrations is that the ISO format for CDs/DVDs is read-only, but you can just create a VFAT filesystem on a USB stick, copy all ISO contents onto the stick itself, and modify things at will.

Create a writable USB stick
First create a FAT32 filesystem on the removable device and mount it. The device is sdX in the example.
$ sudo parted --script /dev/sdX mklabel msdos
$ sudo parted --script /dev/sdX mkpart primary fat32 0% 100%
$ sudo mkfs.vfat /dev/sdX1
$ sudo mount /dev/sdX1 /mnt/data/
Then copy to the USB stick the installer ISO you would like to modify, debian-testing-amd64-netinst.iso here.
$ sudo kpartx -v -a debian-testing-amd64-netinst.iso
# Mount the first partition on the ISO and copy its contents to the stick
$ sudo mount /dev/mapper/loop0p1 /mnt/cdrom/
$ sudo rsync -av /mnt/cdrom/ /mnt/data/
$ sudo umount /mnt/cdrom
# Same story with the second partition on the ISO
$ sudo mount /dev/mapper/loop0p2 /mnt/cdrom/
$ sudo rsync -av /mnt/cdrom/ /mnt/data/
$ sudo umount /mnt/cdrom
$ sudo kpartx -d debian-testing-amd64-netinst.iso
$ sudo umount /mnt/data
Now try booting from the USB stick just to verify that everything went well and we can start customizing the image.

Boot loader, preseeding, installer hacks
The easiest things we can change now are the shim, GRUB, and GRUB s configuration. The USB stick contains the shim under /EFI/boot/bootx64.efi, while GRUB is at /EFI/boot/grubx64.efi. This means that if you want to test a different shim / GRUB version, you just replace the relevant files. That s it. Take for example /usr/lib/grub/x86_64-efi/monolithic/grubx64.efi from the package grub-efi-amd64-bin, or the signed version from grub-efi-amd64-signed and copy them under /EFI/boot/grubx64.efi. Or perhaps you want to try out systemd-boot? Then take /usr/lib/systemd/boot/efi/systemd-bootx64.efi from the package systemd-boot-efi, copy it to /EFI/boot/bootx64.efi and you re good to go. Figuring out the right systemd-boot configuration needed to start the Installer is left as an exercise.
By editing /boot/grub/grub.cfg you can pass arbitrary arguments to the kernel and the Installer itself. See the official Installation Guide for a comprehensive list of boot parameters.
One very commong thing to do is automating the installation using a preseed file. Add the following to the kernel command line: preseed/file=/cdrom/preseed.cfg and create a /preseed.cfg file on the USB stick. As a little example:
d-i time/zone select Europe/Rome
d-i passwd/root-password this-is-the-root-password
d-i passwd/root-password-again this-is-the-root-password
d-i passwd/user-fullname string Emanuele Rocca
d-i passwd/username string ema
d-i passwd/user-password password lol-haha-uh
d-i passwd/user-password-again password lol-haha-uh
d-i apt-setup/no_mirror boolean true
d-i popularity-contest/participate boolean true
tasksel tasksel/first multiselect standard
See Steve McIntyre s awesome page with the full list of available settings and their description: https://preseed.einval.com/debian-preseed/.
Two noteworthy settings are early_command and late_command. They can be used to execute arbitrary commands and provide thus extreme flexibility! You can go as far as replacing parts of the installer with a sed command, or maybe wgetting an entirely different file. This is a fairly easy way to test minor Installer patches. As an example, I ve once used this to test a patch to grub-installer:
d-i partman/early_command string wget https://people.debian.org/~ema/grub-installer-1035085-1 -O /usr/bin/grub-installer
Finally, the initrd contains all early stages of the installer. It s easy to unpack it, modify whatever component you like, and repack it. Say you want to change a given udev rule:
$ mkdir /tmp/new-initrd
$ cd /tmp/new-initrd
$ zstdcat /mnt/data/install.a64/initrd.gz   sudo cpio -id
$ vi lib/udev/rules.d/60-block.rules
$ find .   cpio -o -H newc   zstd --stdout > /mnt/data/install.a64/initrd.gz

Custom udebs
From a basic architectural standpoint the Debian Installer can be seen as an initrd that loads a series of special Debian packages called udebs. In the previous section we have seen how to (ab)use early_command to replace one of the scripts used by the Installer, namely grub-installer. It turns out that such script is installed by a udeb, so let s do things right and build a new Installer ISO with our custom grub udeb.
Fetch the code for the grub-installer udeb, make your changes and build it with a classic dpkg-buildpackage -rfakeroot.
Then get the Installer code and install all dependencies:
$ git clone https://salsa.debian.org/installer-team/debian-installer/
$ cd debian-installer/
$ sudo apt build-dep .
Now add the grub-installer udeb to the localudebs directory and create a new netboot image:
$ cp /path/to/grub-installer_1.198_arm64.udeb build/localudebs/
$ cd build
$ fakeroot make clean_netboot build_netboot
Give it some time, soon enough you ll have a brand new ISO to test under dest/netboot/mini.iso.

Custom kernel
Perhaps there s a kernel configuration option you need to enable, or maybe you need a more recent kernel version than what is available in sid.
The Debian Linux Kernel Handbook has all the details for how to do things properly, but here s a quick example.
Get the Debian kernel packaging from salsa and generate the upstream tarball:
$ git clone https://salsa.debian.org/kernel-team/linux/
$ ./debian/bin/genorig.py https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux-stable.git
For RC kernels use the repo from Linus instead of linux-stable.
Now do your thing, for instance change a config setting by editing debian/config/amd64/config. Don t worry about where you put it in the file, there s a tool from https://salsa.debian.org/kernel-team/kernel-team to fix that:
$ /path/to/kernel-team/utils/kconfigeditor2/process.py .
Now build your kernel:
$ export MAKEFLAGS=-j$(nproc)
$ export DEB_BUILD_PROFILES='pkg.linux.nokerneldbg pkg.linux.nokerneldbginfo pkg.linux.notools nodoc'
$ debian/rules orig
$ debian/rules debian/control
$ dpkg-buildpackage -b -nc -uc
After some time, if everything went well, you should get a bunch of .deb files as well as a .changes file, linux_6.6~rc3-1~exp1_arm64.changes here. To generate the udebs used by the Installer you need to first get a linux-signed .dsc file, and then build it with sbuild in this example:
$ /path/to/kernel-team/scripts/debian-test-sign linux_6.6~rc3-1~exp1_arm64.changes
$ sbuild --dist=unstable --extra-package=$PWD linux-signed-arm64_6.6~rc3+1~exp1.dsc
Excellent, now you should have a ton of .udebs. To build a custom installer image with this kernel, copy them all under debian-installer/build/localudebs/ and then run fakeroot make clean_netboot build_netboot as described in the previous section. In case you are trying to use a different kernel version from what is currently in sid, you will have to install the linux-image package on the system building the ISO, and change LINUX_KERNEL_ABI in build/config/common. The linux-image dependency in debian/control probably needs to be tweaked as well.
That s it, the new Installer ISO should boot with your custom kernel!
There is going to be another minor obstacle though, as anna will complain that your new kernel cannot be found in the archive. Copy the kernel udebs you have built onto a vfat formatted USB stick, switch to a terminal, and install them all with udpkg:
~ # udpkg -i *.udeb
Now the installation should proceed smoothly.

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